bitsy-script

Crates.iobitsy-script
lib.rsbitsy-script
version0.2.1
created_at2025-12-20 20:55:33.612118+00
updated_at2025-12-24 14:41:29.595018+00
descriptionInterpreter for Bitsy scripting language
homepage
repositoryhttps://github.com/orsinium-labs/bitsy-script
max_upload_size
id1996971
size28,736
Gram (orsinium)

documentation

README

bitsy-interpreter

Rust interpreter for the scripting language used for dialogs in Bitsy game engine.

It's far from 100% compatibility. A lot of complex nodes won't be parsed. The goal was to keep the implementation simple and the AST flat. This might change in the future implementations and we'll hopefully have a proper parser for all quirks and gimmicks of bitsy.

Installation

cargo add bitsy-script

Usage

use bitsy_script::*;
let dialog = "hello {wvy}world{/wvy}!{br}";
let mut state = State::default();
let tokenizer = Tokenizer::new(dialog);
let interpreter = Interpreter {
    tokens: tokenizer,
    state: &mut state,
};
let words: Vec<_> = interpreter.collect();
Commit count: 0

cargo fmt