blade-egui

Crates.ioblade-egui
lib.rsblade-egui
version0.5.0
sourcesrc
created_at2023-05-31 19:55:51.313537
updated_at2024-11-10 06:46:32.137805
descriptionegui integration for Blade
homepage
repositoryhttps://github.com/kvark/blade
max_upload_size
id879103
size66,083
Dzmitry Malyshau (kvark)

documentation

README

Blade EGUI

Docs Crates.io

EGUI support for Blade-graphics.

scene editor

Instructions

Just the usual :crab: workflow. E.g. to run the bunny-mark benchmark run:

cargo run --release --example bunnymark

Platforms

The full-stack Blade Engine can only run on Vulkan with hardware Ray Tracing support. However, on secondary platforms, such as Metal and GLES/WebGL2, one can still use Blde-Graphics and Blade-Egui.

Commit count: 451

cargo fmt