boilermates

Crates.ioboilermates
lib.rsboilermates
version0.3.0
sourcesrc
created_at2023-03-16 13:50:20.983499
updated_at2023-07-17 16:45:48.985353
descriptionA boilerplate generator for similar structs
homepagehttps://github.com/ztorage/boilermates
repositoryhttps://github.com/ztorage/boilermates
max_upload_size
id811534
size27,014
(ztorage)

documentation

README

boilermates – A boilerplate generator for similar structs

It's like "boilerplates", but they're m... mates... G... Get it??

What this is not

It's not an attempt at inheritance for Rust.

Ok, what is it then?

It's a proc_macro for generating:

  • Similar structs that have some of the same fields
  • Implementations for easily converting between them (with From/Into where possible, and other methods where not)
  • Traits to identify types with common fields so that it's possible to implement functions that require certain fields once for all types who have them.

Why?

It's a story as old as time. You're implementing an API, you have your input type, your output type, and your internal type that presumably goes to a DB. They're mostly the same, with an id, a checksum, or some private data sprinkled here and there.

And so you end up with either one struct that has many Options, or multiple structs with many conversion implmentations between them. And if they have common functionality between them, with the same implementation, because it uses the same fields, you need to copy-paste it around.

Yes, it's not that bad, but the code ends up messy, just because you don't the object's ID when the user sends it in to be created, etc.

How it works

Take for example the following code:

use boilermates::boilermates;
use serde::{Deserialize, Serialize};
use uuid::Uuid;

// This is for illustration purposes
const UNIT_PRICE: u64 = 100;
const SHIPPING_PRICE: u64 = 50;

#[boilermates("OrderRequest", "OrderResponse")]
#[boilermates(attr_for("OrderRequest", "#[derive(Clone, Debug, Deserialize)]"))]
#[boilermates(attr_for("OrderResponse", "#[derive(Clone, Debug, Serialize)]"))]
#[derive(Clone, Debug, Deserialize, Serialize)]
struct Order {
    user_id: u64,
    amount: u64,
    address: String,
    #[serde(default)]
    comments: Option<String>,
    shipping_required: bool,

    #[boilermates(not_in("OrderRequest"))]
    id: Uuid,
    
    #[boilermates(only_in("OrderRequest"))]
    jwt_token: String,

    #[boilermates(only_in("Order", "OrderResponse"))]
    #[boilermates(default)]
    status: OrderStatus,

    #[boilermates(only_in_self)]
    #[boilermates(default)]
    assigned_employee_id: Option<u64>,

    #[boilermates(only_in("OrderResponse"))]
    #[boilermates(default)]
    response_code: ResponseCode,
}

// This is for illustration purposes
#[derive(Clone, Debug, Deserialize, Serialize)]
enum OrderStatus {
    Received,
    Packaging,
    Shipped,
}

impl Default for OrderStatus {
    fn default() -> Self {
        Self::Received
    }
}

// This is for illustration purposes
#[derive(Clone, Debug, Deserialize, Serialize)]
enum ResponseCode {
    Ok,
    BadRequest,
    ServerError,
}

impl Default for ResponseCode {
    fn default() -> Self {
        Self::Ok
    }
}

Struct generation

This will create 3 structs.

First, Orders, will have all of the fields, except for jwt_token, which only exists in OrderRequest since #[boilermates(only_in("OrderRequest"))], and response_code which only exists in OrderResponse because of #[boilermates(only_in("OrderResponse"))].

struct Order {
    user_id: u64,
    amount: u64,
    address: String,
    #[serde(default)]
    comments: Option<String>,
    shipping_required: bool,
    status: OrderStatus,
    id: Uuid,
    assigned_employee_id: Option<u64>,
}

Then, OrderRequest, which won't have id since it's marked #[boilermates(not_in("OrderRequest"))], status since it's not mentioned in #[boilermates(only_in("Order", "OrderResponse"))], and assigned_employee_id because it's marked #[boilermates(only_in_self)], which is synonymous with #[boilermates(only_in("Order"))]. It will however, have jwt_token:

struct OrderRequest {
    user_id: u64,
    amount: u64,
    address: String,
    #[serde(default)]
    comments: Option<String>,
    shipping_required: bool,
    jwt_token: String,
}

And finally, OrderResponse, which will have everything Order has plus the response_code field, but not assigned_employee_id, which is frankly none of the customer's business:

struct OrderResponse {
    user_id: u64,
    amount: u64,
    address: String,
    #[serde(default)]
    comments: Option<String>,
    shipping_required: bool,
    id: Uuid,
    status: OrderStatus,
    response_code: ResponseCode,
}

Conversion

Now for the fun stuff. Let's say we've received a new order through the API, and we have an OrderRequest in the request variable. We can easily convert it to an Order, only filling in the missing data. We can do it in two ways. First, use the into_order method, which takes the arguments missing in Order in the order in which they're written in the original struct declaration. Its signature is pub fn into_order(self, id: Uuid, status: OrderStatus assigned_employee_id: Option<u64> ) -> Order, so we can do this:

let order = request.into_order(Uuid::new_v4(), OrderStatus::Received, None);

But, status and assigned_employee_id are marked as #[boilermates(default)], so if we want to use the default values when converting to a type that has these fields, we can use:

let order = request.into_order_defaults(Uuid::new_v4);

Next, after we've successfully saved the order in the DB, we can convert it OrderResponse like so:

let response = order.into_order_response(ResponseCode::Ok);

But, since ResponseCode has a Default implementation, return_code is marked #[boilermates(default)], and all other fields from Order are present in OrderResponse, we can do:

let response = OrderResponse::from(order); // or `let response: OrderResponse = order.into()`

The From/Into conversion is implemented in all cases when conversion is possible without additional arguments.

Blanket implementations

Each field triggers the generation of a Has{Field} trait with a getter method fn {field}(&self) -> &{field_type}, and a setter method fn set_{field}(&mut self, value: &{field_type}), with an implementation for each struct that has field.

Since the 3 structs share the much of the same data, they can implement some of the same functionality. For instance, if we'd like to find out what's the order total (remember UNIT_PRICE and SHIPPING_PRICE in the beginning of the example?), we can create a blanket implementation using the HasAmount and HasShippingRequired traits, which are implemented for all types that have the amount and shipping_required fields. It allows us to use the amount() and shipping_required() getter methods like so:

// These work out of the box:
request.set_amount(10);
order.set_amount(10);
response.set_amount(10);

trait GetTotal: HasAmount + HasShippingRequired {
    fn total(&self) -> u64 {
        self.amount() * UNIT_PRICE
            + if *self.shipping_required() {
                SHIPPING_PRICE
            } else {
                0
            }
    }
}
impl<T: HasAmount + HasShippingRequired> GetTotal for T {}

// Now all of these work:
let total = request.total()
let total = order.total()
let total = response.total()

In a similar fashion, a 'HasNo{Field}' trait is generated for each struct that does not contain a specific field.

Commit count: 3

cargo fmt