| Crates.io | bosh-rs |
| lib.rs | bosh-rs |
| version | 0.4.4 |
| created_at | 2022-08-14 21:54:54.517439+00 |
| updated_at | 2025-06-22 01:00:24.438622+00 |
| description | A highly customizable physics engine for the game Line Rider |
| homepage | |
| repository | https://codeberg.org/lipfang/bosh-rs |
| max_upload_size | |
| id | 645584 |
| size | 83,306 |
bosh-rs is a highly configurable physics engine for the game Line Rider.
A frontend for bosh-rs can be found at bosh. The official implementation of Line Rider can be found at linerider.com.
This project was inspired by conundrumer/lr-core, although it is structured entirely differently in order to make it easier to use.
There are very few dependencies. This assures that the project is extremely portable and even can run in WASM if one prefers.
Add the following to your Cargo.toml:
[dependencies]
bosh-rs = "0"
If you use Nix (and Flakes), a flake.nix is provided so that you can run nix develop, which will always install the correct rustc and cargo.