Crates.io | bp3d-proto |
lib.rs | bp3d-proto |
version | |
source | src |
created_at | 2024-08-12 16:34:28.750471 |
updated_at | 2024-12-10 21:24:13.269702 |
description | BP3D protocol runtime. |
homepage | |
repository | https://github.com/BlockProject3D/tools.proto |
max_upload_size | |
id | 1334740 |
Cargo.toml error: | TOML parse error at line 18, column 1 | 18 | autolib = false | ^^^^^^^ unknown field `autolib`, expected one of `name`, `version`, `edition`, `authors`, `description`, `readme`, `license`, `repository`, `homepage`, `documentation`, `build`, `resolver`, `links`, `default-run`, `default_dash_run`, `rust-version`, `rust_dash_version`, `rust_version`, `license-file`, `license_dash_file`, `license_file`, `licenseFile`, `license_capital_file`, `forced-target`, `forced_dash_target`, `autobins`, `autotests`, `autoexamples`, `autobenches`, `publish`, `metadata`, `keywords`, `categories`, `exclude`, `include` |
size | 0 |
This repository contains the tools to build and use BP3D protocols from Swift and Rust.
Currently, the Swift generator is untested and can only be called from a build script.
This software has support for coverage on all supported platforms to help reduce regressions when releasing new versions: