Crates.io | byte-io |
lib.rs | byte-io |
version | 0.1.1 |
source | src |
created_at | 2016-08-24 06:24:21.436903 |
updated_at | 2016-09-25 14:32:19.827365 |
description | Read/Write numbers from/to u8 slices. |
homepage | https://github.com/zhaihj |
repository | https://github.com/zhaihj/byte-io-rust |
max_upload_size | |
id | 6093 |
size | 14,852 |
This crate only contains 4 functions:
write_be
: write number to big-endian slice.
read_be
: read number from big-endian slice.
write_le
: write number to little-endian slice.
read_le
: read number from little-endian slice.
Please notice that byte-io does NOT focus on efficiency, which means that it may be slow while handling big streams (e.g. hundreds of Mbytes or more).
Add the following line to your [dependencies]
section in Cargo.toml
byte-io = { git = "https://github.com/zhaihj/byte-io-rust", branch= "master" }
or you can also download it from crates.io:
byte-io = "0.1"
Read from a slice is simple:
use byte_io::*;
fn main() {
let data = [0x00, 0x00, 0x01, 0x01, 0xAB, 0xCD, 0xEF, 0x89];
assert_eq!(read_be::<u32>(&data), 0x0101);
assert_eq!(read_be::<u16>(&data[4..]), 0xABCD);
assert_eq!(read_le::<u16>(&data[4..]), 0xCDAB);
assert_eq!(read_le::<u8>(&data[4..]), 0xAB);
}
Write is also easy:
use byte_io::*;
fn main() {
let mut buf = [0u8;8];
write_be(&0xABCDEFu32, &mut buf);
assert_eq!(buf, [0x00, 0xAB, 0xCD, 0xEF, 0x00, 0x00, 0x00, 0x00]);
write_le(&0xABCDEFu32, &mut buf[4..]);
assert_eq!(buf, [0x00, 0xAB, 0xCD, 0xEF, 0xEF, 0xCD, 0xAB, 0x00]);
}
Moreover, you can even read/write Vec<T>
:
use byte_io::*;
fn main() {
let mut buf = [0u8;8];
let data = vec![0x1234u16,0x5678u16];
write_le(&data, &mut buf);
assert_eq!(buf, [0x34, 0x12, 0x78, 0x56, 0x00, 0x00, 0x00, 0x00]);
assert_eq!(data, read_le::<Vec<u16>>(&buf[0..4]));
let u32_vec = read_be::<Vec<u32>>(&buf[4..]);
assert_eq!(u32_vec.len(), 1);
assert_eq!(u32_vec.first(), Some(&0));
}
The following code also works:
use byte_io::*;
fn main() {
let buf = [0xAA, 0xBB, 0xCC, 0xDD];
assert_eq!(u32::from_u8_be(&buf), 0xAABBCCDD);
}