| Crates.io | character-traits |
| lib.rs | character-traits |
| version | 0.1.0 |
| created_at | 2025-07-14 05:17:46.485591+00 |
| updated_at | 2025-07-14 05:17:46.485591+00 |
| description | A Rust library for defining and manipulating character traits in simulations and games with dynamic and complex interactions. |
| homepage | |
| repository | |
| max_upload_size | |
| id | 1751151 |
| size | 188,521 |
Character Traits is a Rust library that provides a comprehensive suite of abstractions for representing and manipulating character traits in various contexts. This library is ideal for developers creating complex character systems in simulations, game development, or any scenario where detailed character modeling is necessary.
Given that character traits often involve complex interrelations and rules, this crate supports custom trait rule definitions and calculations, suitable for projects with advanced logic requirements.
Utilizing graph-based algorithms, the crate allows for flexible, rule-based adjustments to character traits that can respond to both deterministic and probabilistic events, ensuring that every decision in a character model is grounded in your specified ruleset.
Add this to your Cargo.toml:
[dependencies]
character-traits = "0.1.0"
use character_traits::{Character, Trait};
fn main() {
let mut hero = Character::new();
hero.add_trait(Trait::new("Courage", 10));
hero.add_trait(Trait::new("Wisdom", 8));
// Add interactions between traits
hero.compute_interactions();
}
Note: This README.md file was generated by an AI model and may not be 100% accurate, however, it should be pretty good.