Crates.io | codde_protocol_derive |
lib.rs | codde_protocol_derive |
version | 0.1.0 |
source | src |
created_at | 2024-02-23 21:44:37.278944 |
updated_at | 2024-02-23 21:44:37.278944 |
description | Multi Communication protocol in heart of the C.O.D.D.E. Pi framework |
homepage | https://github.com/codde-pi/codde_protocol |
repository | |
max_upload_size | |
id | 1151015 |
size | 5,122 |
Multi Communication protocol in heart of the C.O.D.D.E. Pi framework.
This Project is written in Rust, enabling fast serializing/deserializing and data processing. Client side is ported for Dart/Flutter applications, and server side has been translated in python.
CODDE Protocol integrates data generated by CODDE Pi App widgets, and received by embedded systems. See https://codde-pi.com to stay tuned about new widgets integration.
With one code structure and a dozen of lines, you can receive data from socket, bluetooth of UART com. Just need a port address and registered actions on data is received :
import codde_pi_protocol as cp
import time
server = cp.CoddePiServer.use_socket('localhost:12345')
def action(*args):
widget: cp.ToggleButton = args[0]
print("value received : ", widget.value)
server.callback(1, cp.ServerStatus.Idle, cp.ConfirmResult(True))
if __name__ == "__main__":
print('open server...')
server.open()
server.on(1, "ToggleButton", action)
# server.callback(1, cp.ServerStatus.Idle, cp.ConfirmResult(True))
server.serve()
time.sleep(2)
server.close()
Protocols: