Crates.io | cogl-sys-rs |
lib.rs | cogl-sys-rs |
version | 0.1.4 |
source | src |
created_at | 2021-03-23 17:41:01.977385 |
updated_at | 2021-04-17 20:40:18.613233 |
description | FFI bindings to Cogl library |
homepage | https://angular-rust.github.io/cogl-rs |
repository | https://github.com/angular-rust/cogl-rs |
max_upload_size | |
id | 372660 |
size | 172,301 |
cogl-sys-rs is FFI bindings to Cogl library. cogl-sys-rs is being developed in the Angular Rust infrastructure since Angular Rust was depends on it.
COGL is a modern 3D graphics API with associated utility APIs designed to expose the features of 3D graphics hardware using a more object oriented design than OpenGL. It is used primarily by Clutter to provide a common rendering API that works transparently across OpenGL >=1.4, OpenGL ES 1.1 and OpenGL ES 2.0. It is not tied to any one toolkit or even constrained to developing UI toolkits.
If you want to use a more actively developed library with the same functionality, but with better performance and new functionality, then I advise you to use UX-dx as the successor to cogl-rs.
Angular Rust is a high productivity, platform-agnostic
frontend framework for the Rust language. It now supports desktop and web development. Angular Rust currently uses GTK for desktop development and WebAssembly for web development. We are planning to add support for mobile development.
Install Cogl-rs:
cargo add cogl-rs
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