coreaudio-sys

Crates.iocoreaudio-sys
lib.rscoreaudio-sys
version0.2.16
sourcesrc
created_at2015-02-28 17:01:43.774113
updated_at2024-09-12 14:20:11.230827
descriptionBindings for Apple's CoreAudio frameworks generated via rust-bindgen
homepagehttps://github.com/RustAudio/coreaudio-sys
repositoryhttps://github.com/RustAudio/coreaudio-sys.git
max_upload_size
id1495
size14,112
coreaudio-maintainers (github:rustaudio:coreaudio-maintainers)

documentation

README

coreaudio-sys Actions Status Crates.io Crates.io docs.rs

Raw bindings to Apple's Core Audio API for macos and iOS generated using rust-bindgen. coreaudio-rs is an attempt at offering a higher level API around this crate.

Cross Compiling

Rust Cross has a good explanation of how cross-compiling Rust works in general. While the author of Rust Cross advises against it, it is perfectly possible to cross-compile Rust for MacOS on Linux. OSXCross can be used to create a compiler toolchain that can compile for MacOS on Linux.

Environment Variables

When cross-compiling for MacOS on Linux there are two environment variables that are used to configure how coreaudio-sys finds the required headers and libraries. The following examples assume that you have OSXCross installed at /build/osxcross.

COREAUDIO_SDK_PATH

This tell coreaudio-sys where to find the MacOS SDK:

export COREAUDIO_SDK_PATH=/build/osxcross/target/SDK/MacOSX10.11.sdk
Commit count: 141

cargo fmt