Crates.io | crossbow-admob |
lib.rs | crossbow-admob |
version | 0.1.7 |
source | src |
created_at | 2022-07-14 03:01:28.503544 |
updated_at | 2022-07-28 01:05:45.967977 |
description | AdMob Plugin for Crossbow |
homepage | |
repository | https://github.com/dodorare/crossbow |
max_upload_size | |
id | 625421 |
size | 47,316 |
This project is a Crossbow Plugin that allows showing AdMob ads from Rust. Without worrying about the building, just download and use.
Ad Format | Available |
---|---|
Banner | ❌ |
Interstitial | ✅ |
Rewarded | ✅ |
Rewarded Interstitial | ✅ |
Native | ❗ |
✅ = Works and tested — 🆗 = Works but may contain bugs — 🛠 = Under development — 📝 = Planned - ❌ = Not working - ❗ = Not planned to be implemented
Just add Rust dependencies like this:
[dependencies]
crossbow = "0.1.7"
crossbow-admob = "0.1.7"
And finally, add this to your Crossbow Android configuration:
[package.metadata.android]
plugins_remote = ["com.crossbow.admob:admob:0.1.7"]
That's it, now you can start using AdMob ads!
If you want to configure custom APPLICATION_ID add this to your Cargo.toml file:
[[package.metadata.android.meta_data]]
name = "com.google.android.gms.ads.APPLICATION_ID"
value = "<YOUR ID HERE>"
# By default: ca-app-pub-3940256099942544~3347511713
In your rust project, you will need to get JNIEnv first and retrieve the JNI Singleton instance of AdMob from Crossbow. To do this, write following code:
use crossbow::android::{permission::*, plugin};
let (_, vm) = crossbow::android::create_java_vm().unwrap();
let jnienv = vm.attach_current_thread_as_daemon().unwrap();
let admob_singleton = plugin::get_jni_singleton("AdMob").expect("Crossbow Error: AdMob is not registered");
let admob = crossbow_admob::AdMobPlugin::from_jnienv(admob_singleton.clone(), jnienv).unwrap();
To show Interstitial Ad, use following code:
admob.initialize(true, "G", false, true).unwrap();
admob.load_interstitial("ca-app-pub-3940256099942544/1033173712").unwrap();
admob.show_interstitial().unwrap();
To read signals:
if let Ok(signal) = admob_singleton.get_receiver().recv().await {
println!("signal: {:?}", signal);
}
Complete documentation you can find here.
This Plugin was initially inspired by godot-admob-android.