Crates.io | css-modules |
lib.rs | css-modules |
version | 0.5.2 |
source | src |
created_at | 2018-11-15 04:50:17.606217 |
updated_at | 2019-12-18 15:02:28.373099 |
description | CSS Modules with a macro for convenience. |
homepage | |
repository | https://gitlab.com/anarchistmae/css-modules-rs |
max_upload_size | |
id | 96755 |
size | 31,078 |
The CSS Modules project defines CSS Modules as:
A CSS Module is a CSS file in which all class names and animation names are scoped locally by default.
This implementation is however currently immature and has not (as far as I'm aware) been used in a real world situation. Currently only animation and class names are locally scoped and the following work is in progress:
url()
and @import
statementsAdd this crate as a build dependency and as a regular dependency:
[dependencies]
css-modules = "0.5"
[build-dependencies]
css-modules = "0.5"
Create a build script (build.rs
) in the root of your project:
use css_modules::CssModules;
fn main() {
let mut css_modules = CssModules::default();
// Include all CSS files in the src dir:
css_modules.add_modules("src/**/*.css").unwrap();
// Compile all modules and export CSS into one file:
css_modules.compile("public/app.css");
}
And then finally, you can include CSS modules:
use css_modules::include_css_module;
let css = include_css_module!("test.css"); // relative path to your CSS
let myClass = css["original-class-name"]; // aliased class name
For more detailed examples, look in the examples/
directory.