cyclone2d

Crates.iocyclone2d
lib.rscyclone2d
version0.1.2
sourcesrc
created_at2020-07-11 11:07:30.860131
updated_at2020-07-12 01:32:31.506537
descriptionA small 2D physics engine from 'Game Physics Engine Development'
homepage
repositoryhttps://gitlab.com/flukejones/cyclone-rs
max_upload_size
id263988
size50,910
Luke Jones (flukejones)

documentation

https://docs.rs/cyclone2d

README

Cyclone Physics Engine

Work in progress. Written by following the "Game Physics Engine Development" book by Ian Millington.

Goals?

With this particular engine, I'm not sure. I already use it in a toy 2D engine I'm writing and it works rather well already. At a pinch I would say that an easily extenable physics engine with with most common primitives supported would be the goal, but there is a long way to go yet.

Currently simple particle style physics is usable, and you can make reasonable physics out of them already.

License

Because this largely follows the code presented by Ian Millington which is under MIT license, this project is licensed the same.

Commit count: 44

cargo fmt