data_registry

Crates.iodata_registry
lib.rsdata_registry
version1.0.0
sourcesrc
created_at2023-11-26 19:18:26.598346
updated_at2023-11-26 19:18:26.598346
descriptionAn unordered data structure with immediate insertion, removal and access.
homepage
repositoryhttps://www.github.com/DragonGamesStudios/data_registry
max_upload_size
id1049386
size24,874
(DragonGamesStudios)

documentation

README

This library exports an unordered, growable map type with heap-allocated contents, written as Registry<T>. All contained values have their unique indices attributed to them at the point of insertion. Indices are freed when the items are removed.

Registries have O(1) indexing, O(1) removal and O(1) insertion.

Examples

You can explicitly create a Registry with Registry::new:

let r: Registry<i32> = Registry::new();

You can [insert] values into the registry:

let mut r = Registry::new();
let index = r.insert(3);

Removing values works in much the same way:

let mut r = Registry::new();

let index = r.insert(3);
let three = r.remove(index);

Registries also support indexing (through the Index and IndexMut traits):

let mut r = Registry::new();
let i1 = r.insert(1);
let i2 = r.insert(4);

let one = r[i1];
r[i2] = r[i2] + 5;

The Registry type also exposes a full iterator API, so it can be used just like any other Rust container.

Commit count: 0

cargo fmt