dear-imgui-sys

Crates.iodear-imgui-sys
lib.rsdear-imgui-sys
version0.1.0
created_at2025-09-13 17:16:34.156647+00
updated_at2025-09-13 17:16:34.156647+00
descriptionLow level FFI bindings for Dear ImGui with docking support
homepagehttps://github.com/Latias94/dear-imgui
repositoryhttps://github.com/Latias94/dear-imgui
max_upload_size
id1837934
size4,659,547
Latias94 (Latias94)

documentation

https://docs.rs/dear-imgui-sys

README

dear-imgui-sys

Low-level Rust bindings for Dear ImGui C++ library using bindgen.

Overview

This crate provides unsafe Rust bindings to the Dear ImGui C++ library. It uses bindgen to automatically generate FFI bindings from the C++ headers, enabling direct access to the Dear ImGui API from Rust.

Key Features

  • Direct C++ Bindings: Uses bindgen to generate bindings directly from Dear ImGui C++ headers
  • MSVC ABI Compatibility: Includes fixes for MSVC compiler ABI issues with small C++ return types
  • Docking Support: Built with Dear ImGui's docking branch for advanced window management
  • WebAssembly Support: Full WASM compatibility with proper configuration for web targets
  • Cross-Platform: Supports Windows, Linux, macOS, and WebAssembly

ABI Compatibility Issues and Solutions

The Problem

When using bindgen to generate bindings for C++ libraries, there are known ABI (Application Binary Interface) compatibility issues, particularly with functions that return small C++ class types. This affects multiple platforms:

  • Linux: System V AMD64 ABI requires non-trivial C++ objects to be returned by pointer (bindgen#778)
  • MSVC: Special handling for small non-POD types causes crashes (bindgen#2865)
  • General: bindgen assumes register return for small classes (bindgen#2992)

Our Solution

We implement the solution pioneered by easy-imgui-rs, which provides a robust fix for MSVC ABI issues:

1. FFI-Safe Wrapper Types

// FFI-safe POD type equivalent to ImVec2
struct ImVec2_rr { 
    float x, y; 
};

2. C Wrapper Functions

extern "C" {
    ImVec2_rr ImGui_GetContentRegionAvail() { 
        return _rr(ImGui::GetContentRegionAvail()); 
    }
}

3. Selective Function Blocking

# msvc_blocklist.txt - Functions that need MSVC ABI fixes
ImGui::GetContentRegionAvail
ImGui::GetCursorScreenPos
ImGui::GetItemRectMin
# ... other problematic functions

4. Conditional Compilation

pub fn content_region_avail(&self) -> [f32; 2] {
    unsafe {
        #[cfg(target_env = "msvc")]
        {
            let size_rr = sys::ImGui_GetContentRegionAvail();
            let size: sys::ImVec2 = size_rr.into();
            [size.x, size.y]
        }
        #[cfg(not(target_env = "msvc"))]
        {
            let size = sys::ImGui_GetContentRegionAvail();
            [size.x, size.y]
        }
    }
}

Why This Solution Works

  1. Platform-Specific: Only applies fixes where needed (MSVC targets)
  2. Type-Safe: Maintains Rust's type safety through proper conversions
  3. Minimal Impact: Only affects problematic functions, not the entire API
  4. Proven: Successfully used by multiple Dear ImGui Rust bindings

Build Configuration

The build system automatically detects the target environment and applies appropriate fixes:

// build.rs
if target_env == "msvc" {
    // Apply MSVC ABI fixes
    builder = builder
        .header("hack_msvc.cpp")
        .allowlist_file("hack_msvc.cpp");
        
    // Block problematic functions
    for line in blocklist_content.lines() {
        builder = builder.blocklist_function(line.trim());
    }
}

Related Issues

Acknowledgments

Our MSVC ABI fix implementation is based on the excellent work by rodrigorc/easy-imgui-rs. This solution provides a robust and maintainable approach to handling C++ ABI compatibility issues in Rust FFI bindings.

WebAssembly Support

This crate provides comprehensive WebAssembly (WASM) support through the wasm feature flag. The implementation automatically handles the complexities of cross-compilation and provides a seamless experience for WASM development.

WASM Implementation Details

Our WASM support includes several key innovations:

  • No C++ Cross-Compilation: Skips C++ compilation for WASM targets to avoid toolchain complexity
  • Pre-generated Bindings: Uses reference bindings from native builds to ensure API compatibility
  • Consistent API: Uses the same ImGui_* function naming for both native and WASM targets
  • Platform Abstraction: Disables platform-specific functions that aren't available in WASM environments
  • Thread-Local Storage: Properly handles TLS limitations in WASM environments

Building for WASM

  1. Install WASM target:
rustup target add wasm32-unknown-unknown
  1. Build for WASM:
# Basic WASM build
cargo build --target wasm32-unknown-unknown --features wasm

# With additional features
cargo build --target wasm32-unknown-unknown --features "wasm,docking"

# Check compilation (faster)
cargo check --target wasm32-unknown-unknown --features wasm

# Build WASM example
cargo check --target wasm32-unknown-unknown --features wasm --example wasm_test
  1. Use the build script (optional):
# Use the provided build script for automation
./build-wasm.sh

WASM Feature Flags

[dependencies]
dear-imgui-sys = { version = "0.1.0", features = ["wasm"] }

# Or with additional features
dear-imgui-sys = { version = "0.1.0", features = ["wasm", "docking"] }

Integration with wasm-bindgen

The generated WASM binaries are compatible with wasm-bindgen:

# Generate JavaScript bindings
wasm-bindgen --out-dir wasm --web target/wasm32-unknown-unknown/debug/your_app.wasm

WASM Usage Example

use dear_imgui_sys::*;

unsafe {
    // Create ImGui context
    let ctx = ImGui_CreateContext(std::ptr::null_mut());
    ImGui_SetCurrentContext(ctx);

    // Verify context is working
    let current_ctx = ImGui_GetCurrentContext();
    assert!(!current_ctx.is_null());

    // Your ImGui code here...
    // Note: You'll need to provide rendering through JavaScript/Canvas

    // Cleanup
    ImGui_DestroyContext(ctx);
}

Rendering in WASM

Since WASM doesn't have direct access to graphics APIs, you'll need to:

  1. Canvas API: Render ImGui draw data to HTML5 Canvas through JavaScript
  2. WebGL Backend: Implement a WebGL-based renderer for ImGui
  3. Existing Solutions: Use existing WASM ImGui renderers or JavaScript bindings

WASM-Specific Considerations

  1. No File System: File operations are disabled by default in WASM builds
  2. No Threading: Uses global context instead of thread-local storage
  3. Memory Management: Ensure proper cleanup of ImGui contexts in WASM environment
  4. Performance: WASM builds may have different performance characteristics
  5. Consistent API: Uses the same ImGui_* naming convention for both native and WASM targets

Usage

This is a low-level sys crate. Most users should use the higher-level dear-imgui crate instead, which provides safe Rust wrappers around these bindings.

[dependencies]
dear-imgui-sys = "0.1.0"

# For WASM targets
dear-imgui-sys = { version = "0.1.0", features = ["wasm"] }

Potential Improvements

While our current solution works well, there are several areas where we could enhance the approach:

1. Automated Detection

// Future: Automatically detect problematic functions
fn needs_abi_fix(function: &Function) -> bool {
    function.returns_small_cpp_class() &&
    function.has_non_trivial_members() &&
    target_env == "msvc"
}

2. Better Error Messages

// Future: Provide clear guidance when ABI issues are detected
#[cfg(target_env = "msvc")]
compile_error!(
    "Function {} requires ABI fix. Add to msvc_blocklist.txt and create wrapper.",
    function_name
);

3. Cross-Platform ABI Fixes

Currently we only handle MSVC, but Linux and other platforms have similar issues. A comprehensive solution would:

  • Detect non-trivial C++ types on all platforms
  • Generate appropriate wrapper functions automatically
  • Provide consistent behavior across all targets

4. Upstream Contributions

The ideal long-term solution would be improvements to bindgen itself:

  • Better C++ ABI detection
  • Automatic wrapper generation for problematic functions
  • Platform-specific ABI handling

5. Alternative Approaches

Option A: Full Opaque Types

// Make all ImVec2-returning functions opaque
.opaque_type("ImVec2")
.blocklist_function(".*GetContentRegionAvail.*")

Option B: Custom ABI Annotations

// Hypothetical: Explicit ABI annotations
extern "C" __attribute__((sysv_abi)) ImVec2_pod GetContentRegionAvail_pod();

Option C: Rust-Native Implementations

// Reimplement problematic functions in pure Rust
pub fn get_content_region_avail() -> [f32; 2] {
    // Direct implementation using ImGui internals
}

Comparison with Other Solutions

Approach Pros Cons Maintenance
Our Solution ✅ Precise, Type-safe ⚠️ Manual setup 🟡 Medium
Full Opaque ✅ Simple, Universal ❌ Loses type info 🟢 Low
Phantom Data ✅ Forces stack return ❌ Affects all types 🟡 Medium
Pure Rust ✅ No ABI issues ❌ Reimplementation work 🔴 High

Specific Improvements We Could Make

1. Automated Wrapper Generation

Instead of manually maintaining hack_msvc.cpp, we could generate it automatically:

// build.rs enhancement
fn generate_msvc_wrappers(functions: &[&str]) -> String {
    let mut code = String::new();
    for func in functions {
        if returns_imvec2(func) {
            code.push_str(&format!(
                "ImVec2_rr ImGui_{}() {{ return _rr(ImGui::{}()); }}\n",
                func, func
            ));
        }
    }
    code
}

2. Better Function Detection

We could automatically detect which functions need fixes by parsing Dear ImGui headers:

// Automatically find ImVec2-returning functions
fn find_problematic_functions() -> Vec<String> {
    // Parse imgui.h and find all functions returning ImVec2
    // This would eliminate the need for manual blocklist maintenance
}

3. Runtime ABI Validation

Add runtime checks to ensure our fixes work correctly:

#[cfg(all(test, target_env = "msvc"))]
mod abi_tests {
    #[test]
    fn test_content_region_avail_abi() {
        // Verify that our wrapper returns the same values as direct calls
        // This would catch ABI regressions
    }
}

4. Cross-Platform Extension

Extend the solution to handle Linux ABI issues:

// Linux-specific wrappers for non-trivial types
#ifdef __linux__
extern "C" {
    void ImGui_GetContentRegionAvail_linux(ImVec2* out) {
        *out = ImGui::GetContentRegionAvail();
    }
}
#endif

Summary

Our implementation represents a best-practice solution for handling C++ ABI compatibility issues in Rust FFI bindings:

What We Do Well

  • Surgical Precision: Only fixes problematic functions, leaving the rest of the API untouched
  • Type Safety: Maintains Rust's type system guarantees through proper conversions
  • Platform Awareness: Conditional compilation ensures fixes only apply where needed
  • Proven Approach: Based on the successful easy-imgui-rs implementation
  • Clear Documentation: Comprehensive explanation of the problem and solution

🚀 Future Enhancements

  • Automated Detection: Generate wrapper functions automatically from header analysis
  • Cross-Platform Support: Extend fixes to Linux and other platforms with similar issues
  • Runtime Validation: Add tests to ensure ABI compatibility across different environments
  • Upstream Integration: Contribute improvements back to the bindgen project

🎯 Why This Matters

C++ ABI compatibility is a fundamental challenge when creating Rust bindings for C++ libraries. Our solution provides:

  • Reliability: Eliminates crashes and memory corruption
  • Maintainability: Clear structure that's easy to understand and extend
  • Performance: No runtime overhead, compile-time solution
  • Compatibility: Works across different MSVC versions and configurations

This approach can serve as a template for other Rust projects facing similar C++ FFI challenges.

License

This project follows the same license as Dear ImGui itself. See the Dear ImGui repository for license details.

Commit count: 66

cargo fmt