Crates.io | e2r |
lib.rs | e2r |
version | 0.10.0 |
source | src |
created_at | 2017-11-20 00:56:15.968667 |
updated_at | 2019-03-11 04:08:17.196826 |
description | experimental rendering engine in rust |
homepage | |
repository | https://github.com/clearlycloudy/e2r/ |
max_upload_size | |
id | 39967 |
size | 1,321,300 |
A very experimental/proof of concept/minimalistic 3D rendering engine in Rust language. It is very work in process and major work is in under way to factor and lay out engine components.
matrix utilities
render backend using OpenGL
md5mesh & md5anim file format import
File parsing using nom
Create camera utilities and trajectory controllers
Add texture support
Refactoring major components for engine
Hook up a number of low level blocks into the kernel: model parsers ( .obj ), spatial accelerators( bvh, gjk )
Implement multithreading support for front end and some of the back end pipelines