| Crates.io | easy-imgui |
| lib.rs | easy-imgui |
| version | 0.20.1 |
| created_at | 2024-01-26 18:49:32.848722+00 |
| updated_at | 2026-01-08 20:47:43.422758+00 |
| description | Rust wrapper for the Dear ImGui library |
| homepage | |
| repository | https://github.com/rodrigorc/easy-imgui-rs |
| max_upload_size | |
| id | 1115828 |
| size | 261,824 |
Build full GUI applications with Rust and Dear ImGui. It currently uses version v1.92.5.
There are several crates in this repository:
easy-imgui-sys: This is the direct binding of the C++ Dear ImGui library.easy-imgui: The main binding of Dear ImGui API.easy-imgui-renderer: A UI renderer using OpenGL and glow.easy-imgui-window: A fully integrated and easy to use GUI framework based on winit.easy-imgui-sdl3: Binding of the SDL3 Dear ImGui back, plus OpenGL. It makes it possible to use ImGui viewports.See some examples at the examples directory. The simplest one is just a few lines of code:
use easy_imgui_window::{MainWindow, MainWindowWithRenderer,
winit::event_loop::EventLoopBuilder,
easy_imgui as imgui,
};
fn main() {
let event_loop = EventLoopBuilder::new().build().unwrap();
let main_window = MainWindow::new(&event_loop, "Example").unwrap();
let mut window = MainWindowWithRenderer::new(main_window);
let mut app = App;
event_loop.run(move |event, w| {
let res = window.do_event(&mut app, &event, w);
if res.is_break() {
w.exit();
}
}).unwrap();
}
struct App;
impl imgui::UiBuilder for App {
fn do_ui(&mut self, ui: &imgui::Ui<Self>) {
ui.show_demo_window(None);
}
}