ege

Crates.ioege
lib.rsege
version0.1.0
created_at2025-05-05 22:34:40.916303+00
updated_at2025-05-05 22:34:40.916303+00
descriptionSmall easy to use game engine
homepage
repositoryhttps://github.com/epokingine/ege/
max_upload_size
id1661681
size47,196
Epokingine ah (epokingine-ah)

documentation

README

Epokingine's Game Engine

A small easy to use game engine written in Rust, using X11 windowing system

Event Driven

All actions done by EGE are from defined events that can be timed, conditional, or every time the main loop runs.

Entity tracking

With very limited implementation you can define any data structure and easily store and obtain it's contents.

Entities can be linked together allowing developers to manage them easily.

Requirements:

- rustc v1.81.0+
- X11 v1.20.0+
Commit count: 11

cargo fmt