Crates.io | egl |
lib.rs | egl |
version | 0.2.7 |
source | src |
created_at | 2015-09-23 21:18:22.027562 |
updated_at | 2016-12-06 02:34:54.40425 |
description | Rust bindings for EGL |
homepage | https://github.com/seankerr/rust-egl |
repository | https://github.com/seankerr/rust-egl |
max_upload_size | |
id | 3097 |
size | 26,656 |
When using OpenGL ES with rust-egl, it is necessary to place a dummy extern at the top of your application which links libEGL first, then GLESv1/2. This is because libEGL provides symbols required by GLESv1/2. Here's how to work around this:
#[link(name = "EGL")]
#[link(name = "GLESv2)]
extern {}