Crates.io | egui-sfml |
lib.rs | egui-sfml |
version | |
source | src |
created_at | 2022-08-20 18:45:22.828813 |
updated_at | 2024-10-24 17:29:44.507168 |
description | egui integration for rust-sfml |
homepage | |
repository | https://github.com/crumblingstatue/egui-sfml |
max_upload_size | |
id | 649432 |
Cargo.toml error: | TOML parse error at line 18, column 1 | 18 | autolib = false | ^^^^^^^ unknown field `autolib`, expected one of `name`, `version`, `edition`, `authors`, `description`, `readme`, `license`, `repository`, `homepage`, `documentation`, `build`, `resolver`, `links`, `default-run`, `default_dash_run`, `rust-version`, `rust_dash_version`, `rust_version`, `license-file`, `license_dash_file`, `license_file`, `licenseFile`, `license_capital_file`, `forced-target`, `forced_dash_target`, `autobins`, `autotests`, `autoexamples`, `autobenches`, `publish`, `metadata`, `keywords`, `categories`, `exclude`, `include` |
size | 0 |
This library allows using egui for rust-sfml projects. It's a very easy way to add a functional gui to your rust-sfml game or application!
All you need to do is:
SfEgui
add_event
do_frame
draw
See examples/hello.rs
for a simple demo.