Crates.io | egui_colors |
lib.rs | egui_colors |
version | 0.5.0 |
source | src |
created_at | 2024-09-14 13:31:01.901521 |
updated_at | 2024-10-05 13:14:37.352964 |
description | Experimental color styling toolkit for Egui |
homepage | |
repository | https://github.com/frankvgompel/egui_colors |
max_upload_size | |
id | 1374766 |
size | 43,006 |
Experimental toolkit to explore color styling in egui
Based on the Radix
system, which defines 12 functional UI elements, and maps them to a color scale.
Scales (both light and dark mode) are computed and based on luminosity contrast algorithm defined by APCA
. Every scale uses one predefined [u8; 3] rgb color that is used as an accent color (if suitable).
Although it is perfectly possible to use egui_colors to style your egui app, it's intended use is to explore the styling landscape and see
where Egui's and users needs lie. It is also possible to extend the basis to other GUI libraries such as Xilem
or MakePad
if there is interest.
Some questions to be answered. Is the Radix system suitable for Egui? Are the 12 functional components enough? Does it need 2 or more colorix scales? Is the implementation of the Apca algorithm sufficient?
Several observations I made:
The default egui font seems not entirely suited (too thin) for the radix system. The example uses the Rerun one: 'inter_medium'.
One scale doesn't seem sufficient for styling an entire app. For instance, I didn't touch the error
or warn
colors. Neither any alpha
components (such as shadows).
Basic setting of theme.
use egui_color::{Colorix; ColorPreset};
// Define a colorix field in your egui App
#[derive(Default)]
struct App {
colorix: Colorix,
...
}
// Choose a light or dark theme.
// initialize the Colorix with a theme
// a color theme is defined as [ColorPreset; 12]
// a ColorPreset is an enum with several preset colors and one Custom.
impl App {
fn new(ctx: &egui::Context) -> Self {
ctx.set_theme(egui::Theme::Dark);
let yellow_theme = [ColorPreset::Custom([232, 210, 7]); 12]
let colorix = Colorix::init(ctx, yellow_theme);
Self {
colorix,
..Default::default()
}
}
}
Several utility tools are available.
// use the provided function 'light_dark_toggle_button' for switching between light and dark mode. If you use one from egui, it will revert to the egui theme.
app.colorix.light_dark_toggle_button(ctx, ui);
// A color picker for a custom color.
// NOTE: the color picker is clamped to suitable ranges.
// If the selected color's contrast is not sufficient, it will be replaced by a more saturated version.
app.colorix.custom_picker(ui);
// A helper to select the 12 elements and functionality to copy theme to clipboard
app.colorix.ui_combo_12(ctx, ui);
// dropdown with themes. It is possible to add custom themes to the list
//with an Option<(Vec<&str>, Vec<[ColorPreset; 12]>)>
let names = vec!["YellowGreen"];
let themes = vec![[ColorPreset::Custom([178, 194, 31]); 12]];
let custom = Some((names, themes));
// if you want to display custom themes only, set bool to `true`
app.colorix.themes_dropdown(ctx, ui, custom, false);
// Possibility to use a background gradient.
app.colorix.draw_background(ctx, false);
See the example hello_colors
.
Another example
from an experienced user how to set up Egui Colors.