| Crates.io | embed |
| lib.rs | embed |
| version | 0.1.1 |
| created_at | 2016-07-26 03:55:49.658468+00 |
| updated_at | 2016-07-28 03:00:13.514528+00 |
| description | embed is a Rust compiler plugin that lets you embed directory trees into compiled binaries. This is useful in order to ship a single self-contained binary. |
| homepage | |
| repository | https://github.com/mantasmatelis/embed |
| max_upload_size | |
| id | 5788 |
| size | 5,100 |
embed is a Rust compiler plugin that lets you embed directory trees into compiled binaries. This is useful in order to ship a single self-contained binary.
First:
[dependencies]
embed = "0.1.1";
Then:
#![feature(plugin)]
#![plugin(embed)]
use std::collections::HashMap;
fn main() {
let files: HashMap<Vec<u8>, Vec<u8>> = embed!("assets");
for (name, content) in files {
println!("{}: \"{}\"", String::from_utf8(name).unwrap(), String::from_utf8(content).unwrap().trim());
}
}
The output from this varies depending on what is contained in your projects assets directory, but could look something like:
oneword: "hello"
twowords: "hello world!"
dir/file: "foo bar baz"
dir/empty_file: ""