enum-derived

Crates.ioenum-derived
lib.rsenum-derived
version0.8.2
sourcesrc
created_at2023-02-10 02:51:17.538267
updated_at2023-03-07 02:41:10.618861
descriptionGenerate random instances of your enums and structs
homepage
repositoryhttps://github.com/green-spaces/enum-derived
max_upload_size
id781493
size26,557
(green-spaces)

documentation

https://docs.rs/enum-derived

README

Enum-Derived

Use Enum-Derived's Rand macro to generate random variants of your enums and structs. All fields are populated with independent random values.

Need custom constraints applied to a variant or field? Use the #[custom_rand(your_function)] attribute to override the default behavior or extend support to types without default support.

Need some variants to be generated more ofter? Use the #[weight(VARIANT_WEIGHT)] to change the distribution.

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Rand

Rand allows for a random variant of an enum, or struct, to be generated.

The [rand] crates [rand::random] method is used for the default implementation of [Rand]. Unsupported variants can us the #[custom_rand(your_function)] to extend the functionality.

use enum_derived::Rand;

#[derive(Rand)]
struct Weather {
    wind_speed: u8,
    #[custom_rand(rand_temp)]
    temperature: f32,
    cloudy: bool
}

#[derive(Rand)]
enum TravelLog {
    Airplane {
        weather: Weather,
        altitude: u16
    },
    Boat(
        Weather,
        #[custom_rand()]
        u32,
    ),
    #[custom_rand(always_has_sunroof)]
    Car {
        has_sunroof: bool,
    },
    #[weight(3)]
    SpaceShip,
}

fn main() {
    let travel_log = TravelLog::rand();
}

fn always_has_sunroof() -> TravelLog {
    TravelLog::Car { has_sunroof: true }
}

fn rand_boat_speed() -> u32 {
    thread_rng().gen_range(5..50)
}

fn rand_temp() -> f32 {
   thread_rng().gen_range(-20.0..120.0)
}

use rand::{thread_rng, Rng};
Commit count: 49

cargo fmt