enum2egui

Crates.ioenum2egui
lib.rsenum2egui
version0.3.9
sourcesrc
created_at2023-08-04 03:15:04.396426
updated_at2024-10-21 12:23:26.761804
descriptionenum2egui is a rust derive macro that creates a set of egui ui databindings from arbitrary data structures. Supports egui v0.29.1
homepagehttps://github.com/matthewjberger/enum2egui
repositoryhttps://github.com/matthewjberger/enum2egui
max_upload_size
id934798
size15,466
Matthew J. Berger (matthewjberger)

documentation

README

enum2egui

github crates.io docs.rs

enum2egui is a rust derive macro that creates egui UI's from arbitrary structs and enums. This is useful for generating data bindings that can be modified and displayed in an egui ui.

Default and Display are required. enum2str is recommended for deriving Display on enums.

Usage

Add this to your Cargo.toml:

enum2egui = "0.3.9" # supports egui 0.29.1

Example

Declare your data:

use enum2egui::{Gui, GuiInspect};

#[derive(Gui, EnumStr, Debug, Clone, Default, serde::Deserialize, serde::Serialize, PartialEq)]
pub enum Color {
    #[default]
    Red,
    Green,

    #[enum2str("Custom")]
    Custom(u8, u8, u8),

    NamedCustom {
        red: u8,
        blue: u8,
        green: u8,
        metadata: Metadata,
    },

    #[enum2egui(skip)]
    SkippedGreen,

    #[enum2egui(skip)]
    #[enum2str("Skipped Custom")]
    SkippedCustom(u8, u8, u8),

}

#[derive(Gui, Clone, serde::Deserialize, serde::Serialize, Default)]
pub struct Data {
    string: String,
    i8: i8,
    i16: i16,
    i32: i32,
    i64: i64,
    bool: bool,
    u8: u8,
    u16: u16,
    u32: u32,
    f32: f32,
    f64: f64,
    nested_struct: SubData,
    unnamed_struct: TupleStruct,
    primary_color: Color,
    secondary_color: Color,
    optional: Option<SubData>,
}

#[derive(Gui, Clone, serde::Deserialize, serde::Serialize, PartialEq)]
pub struct TupleStruct(u8, u32, String, SubData);

impl Default for TupleStruct {
    fn default() -> Self {
        Self(3, 24, "Hello!".to_string(), SubData::default())
    }
}

#[derive(Gui, Clone, Default, serde::Deserialize, serde::Serialize, PartialEq, Debug)]
pub struct Metadata {
    message: String,
}

#[derive(Gui, Clone, Default, serde::Deserialize, serde::Serialize, PartialEq)]
pub struct SubData {
    value: String,
    number: u32,
}

Then render it with GuiInspect::ui(..) or GuiInspect::ui_mut(). For example, with eframe:

impl eframe::App for DemoApp {
    fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
        let Self { data } = self;

        egui::CentralPanel::default().show(ctx, |ui| {
            // Read-Only UI
            data.ui(ui):

            // Mutable UI
            data.ui_mut(ui);
        });
    }
}

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