etwin_dinoparc_store

Crates.ioetwin_dinoparc_store
lib.rsetwin_dinoparc_store
version0.12.3
sourcesrc
created_at2021-03-27 16:44:37.945563
updated_at2023-02-26 23:34:03.037585
descriptionDinoparc store implementation
homepagehttps://github.com/eternal-twin/etwin
repositoryhttps://github.com/eternal-twin/etwin
max_upload_size
id374293
size126,278
Charles Samborski (demurgos)

documentation

https://github.com/eternal-twin/etwin

README

etwin_dinoparc_store

Inputs

<inventory> (/?a=inventory)
SessionUser, Vec<InventoryItem>

<dinoz> (/?a=dino;id=$DINOZ)
SessionUser, DinoparcDinoz

<exchangeWith> (/?a=bill;uid=$USER)
SessionUser, ShortDinoparcUser, Vec<ShortDinoparcDinozWithLevel>

Permanent data

dinoparc_servers(dinoparc_server;)
dinoparc_users(dinoparc_server, dinoparc_user_id, username;)
dinoparc_locations(dinoparc_location_id;)

dinoparc_item_count_maps(dinoparc_item_count_map_id; _sha3_256)
dinoparc_item_count_map_items(dinoparc_item_count_map_id, dinoparc_item_id; count)
dinoparc_skill_level_maps(dinoparc_skill_level_map_id; _sha3_256)
dinoparc_skill_level_map_items(dinoparc_skill_level_map_id, dinoparc_skill; dinoparc_skill_level)

Archive Shards

<inventory + dinoz + exchangeWith>
dinoparc_coins(dinoparc_server, dinoparc_user_id; coins);
dinoparc_dinoz_names(dinoparc_server, dinoparc_dinoz_id; name);
dinoparc_dinoz_owners(dinoparc_server, dinoparc_dinoz_id; owner);
dinoparc_dinoz_locations(dinoparc_server, dinoparc_dinoz_id; location);

<dinoz + exchangeWith>
dinoparc_dinoz_levels(dinoparc_server, dinoparc_dinoz_id; loc);

<inventory>
dinoparc_inventories(dinoparc_server, dinoparc_user_id; item_counts);

<dinoz>
dinoparc_dinoz_profiles(dinoparc_server, dinoparc_dinoz_id; race, skin, life, level, experience, danger, in_tournament, elements, skills);

<exchangeWith>
dinoparc_bills(dinoparc_server, dinoparc_user_id; bills);

Note

The Dinoz list requires special handling. The sidebar displays only the first 150 Dinoz. If the player has 151 Dinoz or more, the full list is only available in the exchangeWith section.

If the player has 149 Dinoz or less, we can always snapshot the whole list. If the player has 150 Dinoz, we cannot be sure that the sidebar contains the whole list.

Because of this, if the player has 150 Dinoz in the sidebar, we ignore the sidebar list.

Commit count: 0

cargo fmt