| Crates.io | ezwin |
| lib.rs | ezwin |
| version | 2.15.1 |
| created_at | 2024-02-23 02:31:20.747728+00 |
| updated_at | 2024-03-10 16:57:14.523541+00 |
| description | Easy, minimal Win32 window creation |
| homepage | |
| repository | https://github.com/witer-rs/witer |
| max_upload_size | |
| id | 1149992 |
| size | 144,842 |
witer crateuse ezwin::prelude::*;
fn main() {
// Configure
let settings = WindowSettings::default();
// Build
let window = Window::new(settings).unwrap();
// Run
for message in &window {
if let Message::Window(..) = message {
println!("{message:?}");
}
}
}
The main goal of ezwin is to have a simple, easy-to-use API. The target audience is developers looking to create
a window quickly, easily, and idiomatically. I aim to have feature-parity with winit eventually as a secondary goal.
Cross-platform support is highly unlikely, but pull requests are welcomed if anyone else wants to tackle it.
I would like to eventually transition from using windows to windows-sys to benefit from better compile times,
as the wrappers included in the former are redundant for this crate.
Documentation is a work-in-progress as the crate evolves. Don't expect much here yet, so if you have any questions, either:
rwh_05 / rwh_06: use the appropriate version of raw-window-handle. rwh_06 is the default.You can find examples in the examples folder. You can also see the vulkano branch of
foxy-rs/foxy, which as of the time of writing is utilizing ezwin, but
is subject to change.
You can get in contact through the discord linked at the top, or post in the Discussions tab on GitHub.
Q: Why not winit?
A: While winit is the best choice for pretty much everyone, I found that multithreading the windows message pump
could lead to performance gains (unsubstantiated). Additionally, I was simply not satisfied with the way the winit API
looks and feels. If you are perfectly satisfied with what winit offers, then I recommend you stick with it.
Q: What happened to the 3.0 version?
A: As this project is in flux, there was a temporary 3.0 version that was implemented which strayed from my vision of
the crate. I regret publishing that version, and have since yanked each of them off of crates.io. In the future, I intend
to be far more deliberate and considerate over what gets published rather than willy-nilly publishing the next big features.
This project is still hilariously incomplete. I am only one student, after all.