fgruc

Crates.iofgruc
lib.rsfgruc
version0.1.0
sourcesrc
created_at2023-04-08 16:47:25.949186
updated_at2023-04-08 16:47:25.949186
descriptionFast graphics rendering utility collection // A collection of utils for graphics rendering and game making made with performance in mind.
homepage
repositoryhttps://github.com/DraftedDev/fgruc
max_upload_size
id833674
size61,986
DraftedDev (DraftedDev)

documentation

README

fgruc - A fast graphics rendering utility collection

A lightweight and performant collection of utilities to assist in graphics stuff and game (engine) development.

CAUTION: Right now fgruc is experimental and lacks most features other math crates provide!


What fgruc provides:

  • Vector and Matrix struct with full implementations of most functions and operations.
  • Universal Color and Vertex struct with full implementations of most functions and operations.
  • Optimized sin(), cos(), tan(), etc. functions and other math utils.
  • Common enums and types for operations in 2d/3d space.
  • Quaternion and Euler structs for rotations and transformations.

What fgruc does not (and will not) provide:

  • High level APIs for Vulkan, OpenGL, etc.
  • Utils for operations on the GPU.
  • Structs and utils crates like wgpu and ash provide.

What is planned for fgruc to provide in the future

Commit count: 22

cargo fmt