Crates.io | floppy-disk |
lib.rs | floppy-disk |
version | 0.2.6 |
source | src |
created_at | 2023-03-16 17:19:35.181116 |
updated_at | 2023-07-19 23:35:46.151153 |
description | async filesystem facade for rust! |
homepage | |
repository | https://github.com/queer/floppy-disk |
max_upload_size | |
id | 811676 |
size | 51,194 |
floppy disk is a WIP, async-only filesystem facade for Rust.
Have you ever worked with std::fs
? tokio::fs
? Then you've probably realised
that testing filesystem code is difficult and sometimes scary. Is that
fs::remove_dir_all
really safe to run?
The point of floppy disk is to fix this. Rather than always using the real
filesystem, floppy disk lets you choose a backend for your filesystem access,
via the FloppyDisk
trait. Current implementations include in-memory and real
filesystem via Tokio. This way, you can use the real filesystem when you need,
but have your tests hit a fake in-memory filesystem instead.
FloppyDisk
traitMemFile
implementing Read
/Write
/Seek
, but this is mostly a hack to make
working with sync-only external libraries (ex. ar
) easier.floppy disk attempts to recreate the std::fs
API 1:1, with the caveat of
being async-only.
let fs = ...; // MemFloppyDisk::new() | TokioFloppyDisk::new()
fs.create_dir_all("/foo/bar").await?;
fs.write("/foo/bar/baz.txt", b"hello world").await?;
let contents = fs.read_to_string("/foo/bar/baz.txt").await?;
assert_eq!(contents, "hello world");
Passing a FloppyDisk
around:
struct MyStruct<'a, F: FloppyDisk<'a>> {
fs: F,
_marker: PhantomData<&'a ()>,
}
async fn my_fn<'a, F: FloppyDisk<'a>> {
// ...
}