freya-elements

Crates.iofreya-elements
lib.rsfreya-elements
version0.2.0
sourcesrc
created_at2023-08-16 20:47:04.659391
updated_at2024-04-27 10:50:43.657103
descriptionInternal elements, attributes and events designed for Freya.
homepagehttps://freyaui.dev/
repositoryhttps://github.com/marc2332/freya
max_upload_size
id946410
size78,605
Marc Espin (marc2332)

documentation

README

Freya πŸ¦€

Freya logo

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Website | Nightly Docs | Stable Docs | Book | Discord

Freya is a native GUI library for Rust powered by 🧬 Dioxus and 🎨 Skia.

⚠️ It's currently work in progress and not usable for production, but you can already play with it! You can join the Discord server if you have any question or issue.



fn app() -> Element {
    let mut count = use_signal(|| 0);

    rsx!(
        rect {
            height: "20%",
            width: "100%",
            background: "rgb(233, 196, 106)",
            padding: "12",
            color: "rgb(20, 33, 61)",
            label { 
                font_size: "20", 
                "Number is: {count}"
            }
        }
        rect {
            height: "80%",
            width: "100%",
            background: "rgb(168, 218, 220)",
            color: "black",
            padding: "12",
            onclick: move |_| count += 1,
            label { "Click to increase!" }
        }
    )
}

Freya Demo

Sponsors πŸ€—

Thanks to my sponsors for supporting this project! πŸ˜„

Alberto Mendezandar1an

Want to try it? πŸ€”

⚠️ First, see Environment setup.

Clone this repo and run:

cargo run --example counter

You can also try freya-template

Usage πŸ“œ

Add Freya and Dioxus as dependencies:

freya = "0.2"
dioxus = { version = "0.4", features = ["macro", "hooks"], default-features = false }

Features ✨

  • ⛏️ Built-in components (button, scroll views, switch and more)
  • πŸš‡ Built-in hooks library (animations, text editing and more)
  • πŸ” Built-in devtools panel (experimental ⚠️)
  • 🧰 Built-in headless testing runner for components
  • 🎨 Theming support (not extensible yet ⚠️)
  • πŸ›©οΈ Cross-platform (Windows, Linux, MacOS)
  • πŸ–ΌοΈ SKSL Shaders support
  • πŸ”„οΈ Dioxus Hot-reload support
  • πŸ“’ Multi-line text editing (experimental ⚠️)
  • 🦾 Basic Accessibility Support (experimental ⚠️)
  • 🧩Compatible with dioxus-sdk and other Dioxus renderer-agnostic libraries

Goals 😁

  • Performant and low memory usage
  • Good developer experience
  • Cross-platform support
  • Decent Accessibility support
  • Useful testing APIs
  • Useful and extensible components and hooks

Status ⌚

You can see the tracking issue to know what features are implemented and which ones are not, yet.

MIT License

Commit count: 1035

cargo fmt