Crates.io | frustum_query |
lib.rs | frustum_query |
version | 0.1.2 |
source | src |
created_at | 2017-01-04 21:20:37.020064 |
updated_at | 2017-01-05 01:10:01.762564 |
description | A frustum culling framework from 3D graphics applications. |
homepage | https://github.com/chrisliebert/frustum_query |
repository | https://github.com/chrisliebert/frustum_query.git |
max_upload_size | |
id | 7930 |
size | 14,463 |
Copyright(C) 2017 Chris Liebert
frustum_query
A frustum culling toolkit written in Rust, intended for determining if bounding spheres intersect the 3D frustum of a virtual camera. Frustum culling can improve the performance of graphics applications by omitting draw commands for geometry that is out of sight.
License:
This program and it's source are available under the "MIT License" please see LICENSE