Crates.io | gaiku-3d |
lib.rs | gaiku-3d |
version | 0.1.0 |
source | src |
created_at | 2019-12-09 18:41:56.511133 |
updated_at | 2019-12-09 18:41:56.511133 |
description | 3d agnostic framework (game engine) terrain engine. |
homepage | https://github.com/norman784/gaiku |
repository | https://github.com/norman784/gaiku |
max_upload_size | |
id | 188015 |
size | 246,229 |
Implementation of the 3d terrain engine.
Integrate Octree
Implement Four-triangles adaptive algorithms for RTIN terrain meshes
Implement Greedy meshing
Make Bakers and FileFormats configurable
Add Texture support
Add LOD support
Write benchmarks
Write tests
Integrate Rayon
Optimize the entire process, right now it suboptimal because the loops, need to figure it out a better way to do this.