gba_env

Crates.iogba_env
lib.rsgba_env
version1.1.0
sourcesrc
created_at2024-05-22 19:13:59.667601
updated_at2024-05-26 17:14:09.972603
descriptionCrate for detecting the environment for GameBoy Advance ROMs (GBA/NDS/mGBA/VBA/gpSP/etc)
homepage
repositoryhttps://github.com/tolik518/gba_env
max_upload_size
id1248351
size12,507
Anatolij Vasilev (tolik518)

documentation

README

GBA env

Crate for detecting the environment for Game Boy Advance ROMs (GBA/NDS/mGBA/VBA/gpSP/etc)

You can find the documentation for gba_env here.

Usage

You would need to use the nightly rust version and add this to your Cargo.toml:

[dependencies]
gba_env = "1.0"

Then you can use the crate in your code:

use gba_env;
use gba_env::Environment;

fn main() {
    let env = gba_env::get_env();
    if env == Environment::GpSp {
        println!("Sorry, but this ROM is not supported on gpSP.");
    } 
}

License

This project is licensed under the GNU GPLv3 or MIT or Apache-2.0 License. Just pick the one that fits your needs.

Appendix

All the information about the GBA environment detection were taken from the gbadev Discord server. So a huge thanks to the gbadev community!

Commit count: 27

cargo fmt