| Crates.io | gd-resource-derive |
| lib.rs | gd-resource-derive |
| version | 0.3.0 |
| created_at | 2025-08-06 20:09:20.204631+00 |
| updated_at | 2025-08-08 02:58:26.092349+00 |
| description | proc macro that does `impl into<$YOUR_STRUCT> for godot::prelude::Resource` |
| homepage | |
| repository | https://github.com/eric-ene/gd-resource-derive |
| max_upload_size | |
| id | 1784272 |
| size | 11,296 |
Derive macro for my specific use case:
impl Into<$TYPE> for Resourceimpl GodotConvert for $TYPEimpl FromGodot for $TYPEKnown wacky edge cases:
GodotClass with a base of Resource (i.e. if your resource is written in rust), I'm pretty sure the macro fails.