gfx-backend-dx11

Crates.iogfx-backend-dx11
lib.rsgfx-backend-dx11
version0.9.0
sourcesrc
created_at2018-12-27 02:31:32.724317
updated_at2021-06-19 05:24:32.237063
descriptionDirectX-11 API backend for gfx-rs
homepagehttps://github.com/gfx-rs/gfx
repositoryhttps://github.com/gfx-rs/gfx
max_upload_size
id103997
size401,582
Josh Groves (grovesNL)

documentation

https://docs.rs/gfx-backend-dx11

README

gfx_device_dx11

DX11 backend for gfx.

Normalized Coordinates

Render Depth Texture
render_coordinates depth_coordinates texture_coordinates

Binding Model

Writable storage bindings:

  1. Binding: 0 .. D3D11_PS_CS_UAV_REGISTER_COUNT

Other bindings:

  1. Shader stage: vs, fs, cs
  2. Register: constant buffers (CBV), shader resources (SRV), samplers
  3. Binding (tight)

Mirroring

TODO

Commit count: 6137

cargo fmt