gfx-backend-vulkan

Crates.iogfx-backend-vulkan
lib.rsgfx-backend-vulkan
version0.9.0
sourcesrc
created_at2018-12-27 01:48:01.872692
updated_at2021-06-19 05:14:01.54909
descriptionVulkan API backend for gfx-rs
homepagehttps://github.com/gfx-rs/gfx
repositoryhttps://github.com/gfx-rs/gfx
max_upload_size
id103987
size363,898
crates (github:abstractsdk:crates)

documentation

https://docs.rs/gfx-backend-vulkan

README

gfx-backend-vulkan

Vulkan backend for gfx-rs.

Normalized Coordinates

Render Depth Texture
render_coordinates depth_coordinates texture_coordinates

Binding Model

Dimensions of the model:

  1. Shader stage: vs, fs, cs, others
  2. Descriptor set: 0 .. max_bound_descriptor_sets
  3. Binding: sparse, but expected to be somewhat tight

Mirroring

HAL is modelled after Vulkan, so everything should be 1:1.

Commit count: 6137

cargo fmt