gloo-console-timer

Crates.iogloo-console-timer
lib.rsgloo-console-timer
version0.1.0
sourcesrc
created_at2019-09-13 11:51:23.186754
updated_at2019-09-13 11:51:23.186754
descriptionConvenience crate for working with JavaScript timers
homepagehttps://github.com/rustwasm/gloo
repositoryhttps://github.com/rustwasm/gloo/tree/master/crates/console-timer
max_upload_size
id164550
size7,531
Elina (ranile)

documentation

README

gloo-console-timer

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Built with 🦀🕸 by The Rust and WebAssembly Working Group

The console.time and console.timeEnd functions allow you to log the timing of named operations to the browser's developer tools console. You call console.time("foo") when the operation begins, and call console.timeEnd("foo") when it finishes.

Additionally, these measurements will show up in your browser's profiler's "timeline" or "waterfall" view.

See MDN for more info.

This API wraps both the time and timeEnd calls into a single type named ConsoleTimer, ensuring both are called.

Scoped Measurement

Wrap code to be measured in a closure with ConsoleTimer::scope.

use gloo_console_timer::ConsoleTimer;

let value = ConsoleTimer::scope("foo", || {
    // Place code to be measured here
    // Optionally return a value.
});

RAII-Style Measurement

For scenarios where ConsoleTimer::scope can't be used, like with asynchronous operations, you can use ConsoleTimer::new to create a timer. The measurement ends when the timer object goes out of scope / is dropped.

use gloo_console_timer::ConsoleTimer;
use gloo_timers::callback::Timeout;

// Start timing a new operation.
let timer = ConsoleTimer::new("foo");

// And then asynchronously finish timing.
let timeout = Timeout::new(1_000, move || {
    drop(timer);
});
Commit count: 376

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