glsl-lang

Crates.ioglsl-lang
lib.rsglsl-lang
version0.6.1
sourcesrc
created_at2021-04-04 23:12:25.951418
updated_at2024-10-01 20:19:08.324719
descriptionGLSL 4.6 language LALR parser and AST
homepagehttps://github.com/alixinne/glsl-lang
repositoryhttps://github.com/alixinne/glsl-lang
max_upload_size
id379047
size370,120
Alixinne (alixinne)

documentation

https://docs.rs/glsl-lang/

README

glsl-lang

Crates.io docs.rs

glsl-lang is a crate implementing a LALR parser for the GLSL 4.x language, with partial support for preprocessor directives. Its AST and features are modeled after Dimitri Sabadie's glsl crate.

See the homepage for more detailed comparison elements.

Examples

Parsing GLSL

use glsl_lang::{ast, parse::DefaultParse};

// Some GLSL source to parse
let source = r#"void main() {
    gl_FragColor = vec4(1., 0.5, 0.25, 1.);
}"#;

// Try parsing the source
let ast = ast::TranslationUnit::parse(source);
assert!(ast.is_ok());

Crate features

This crate has the following features:

  • parser-expr: generate parser code for parsing GLSL expressions
  • parser-statement: generate parser code for parsing GLSL statements

None of these features are enabled by default, as they significantly increase the compile times. As an alternative, you may use the Parsable trait, which wraps grammar rules in suitable source and matches the result to extract the part of the AST we're interested in.

// parse::Parse is not implemented for ast::Expr with the default features
use glsl_lang::{ast, parse::Parsable};

let source = "a = b ? 1.0 : 0.0";

// Parse with Parsable::parse
let ast = ast::Expr::parse(source);
assert!(ast.is_ok());

Useful links

Author

Alixinne alixinne@pm.me

License

BSD-3-Clause

Commit count: 439

cargo fmt