Crates.io | hep |
lib.rs | hep |
version | 0.1.2 |
source | src |
created_at | 2021-05-21 04:56:41.033213 |
updated_at | 2021-05-24 01:14:38.598815 |
description | hep protocol parsing,support hep v1/v2/v3 |
homepage | |
repository | https://github.com/mroject/hep |
max_upload_size | |
id | 400214 |
size | 52,000 |
use HEP Network Protocol Specification
HEP v3 (Homer Encapsulation Protocol Version 3) transmits packets over UDP/TCP/SCTP connections.
Support HEP v1 HEP v2 HEP v3.
HEP v2 just support ipv4.
hep v1 format:
index | remark |
---|---|
0 | hep version |
1.. | packet payload |
hep v2 format:
index | remark |
---|---|
0 | hep version, static value: 2 |
1 | hep header length |
2 | ip protocol family |
3 | translation type |
4-5 | source port |
6-7 | destination port |
8-11 | source ip |
12-15 | destination ip |
16-19 | time-stamp seconds |
20-23 | time-stamp micro seconds offset |
24-27 | capture id |
28.. | packet payload |
hep v3 format:
please see https://github.com/sipcapture/HEP
use hep::parse_packet;
use std::net::UdpSocket;
fn main() -> std::io::Result<()> {
let socket = UdpSocket::bind("169.254.165.11:9060").expect("couldn't bind to address");
loop {
let mut buffer = [0x0; 0xdbba0];
let (number_of_bytes, src_addr) =
socket.recv_from(&mut buffer).expect("Didn't receive data");
let filled_buf = &mut buffer[..number_of_bytes];
/// data allways return Hep v3 format.
/// :if hep v1 or v2, futrue is default value.
/// :Hep v3 format,see sturct Chunk
let data = parse_packet(&filled_buf);
match data {
Ok(chunk) => {
println!("Message length:{}", &chunk.packet_payload.len());
if chunk.packet_payload.len() > 6 {
println!(
"Received Hep(sip) Message from IP:{}, CaptureId:{}\n{}",
src_addr,
chunk.capture_agent_id,
chunk.packet_payload
);
} else {
println!(
"Received Hep(Keepalive) Message from IP:{}, CaptureId:{}.\n",
src_addr,
chunk.capture_agent_id
);
}
}
Err(_) => {
println!(
"Received Hep Message from IP:{}\n ignore data.\r\n\r\n",
src_addr
);
}
}
}
}
upgrade version:
0.1.0:
create version.
0.1.1:
publish version, add readme.md.
0.1.2:
fix readme.md.