hittekaart

Crates.iohittekaart
lib.rshittekaart
version0.1.0
created_at2025-11-29 16:22:17.9767+00
updated_at2025-11-29 16:22:17.9767+00
descriptionGenerates OSM heatmap tiles from GPX tracks
homepage
repositoryhttps://gitlab.com/dunj3/hittekaart
max_upload_size
id1956930
size7,029,494
Daniel Schadt (Kingdread)

documentation

README

= hittekaart(1) :source-highlighter: rouge

== NAME

hittekaart - A GPX track heatmap generator.

== SYNOPSIS


hittekaart [--output=...] [--min-zoom=...] [--max-zoom=...] [--threads=...] [--sqlite] FILES...

== INSTALLATION

You can build the binary ./target/release/hittekaart with cargo:


cargo build --release

== DESCRIPTION

hittekaart is a tool to generate heatmaps from GPX tracks. It reads a number of GPX files and produces OSM-compatible overlay tiles. Note that hittekaart itself does not display any maps, instead you can use the generated heatmap tiles as overlay layers in other applications such as https://leafletjs.com/[Leaflet] or https://sourceforge.net/projects/viking/[Viking].

=== OUTPUT FORMAT

The generated tiles are saved according to the https://wiki.openstreetmap.org/wiki/Slippy_map_tilenames[slippy map tilenames], so they can be served by any normal HTTP server.

By default, the directory tiles/ will be used as the root directory, so a tile would be saved as tiles/{zoom}/{x}/{y}.png. You can change this by using the --output/-o option.

=== SQLITE OUTPUT

In order to overcome storage overhead when saving many small files (see the tip and table further below), hittekaart can instead output a SQLite database with the heatmap tile data. To do so, use the --sqlite command line option, and control where the SQLite file should be placed with --output/-o.

While this does not allow you to immediately serve the tiles with a HTTP server, it does cut down on the wasted space on non-optimal file systems.

The generated SQLite file will have one table with the following schema:

[source,sql]

CREATE TABLE tiles ( zoom INTEGER, x INTEGER, y INTEGER, data BLOB, PRIMARY KEY (zoom, x, y) );

=== INPUT FILES

hittekaart expects GPX track files with the .gpx extension. It will parse them and read the track points. Optionally, you can feed it compressed GPX files:

  • Files ending with .gz will be considered gzip compressed and unpacked on reading.
  • Files ending with .br will be considered brotli compressed and unpacked on reading.

=== MULTITHREADING

Heatmap generation involves some CPU intensive parts, namely the parsing of the GPX files and the PNG compression. Especially the latter takes up a big part of the heatmap generation. By default, hittekaart will parallelize those processes, by default using as many threads as you have CPU cores.

If you want to limit the number of threads that will be used, for example because you want to run the heatmap generation in the background, use the --threads option. Setting a thread count of 0 will use the default behaviour of using all cores, while setting it to any other number will use that many threads. The setting --threads=1 effectively disables multithreading.

=== ZOOM LEVELS

By default, all zoom levels from 0 (a one-tile overview of the whole world) to 19 (the maximum that the openstreetmap.org tile server offers) will be generated. However, you can control that setting with --min-zoom and --max-zoom, for example if you don't want the heat maps to be as detailed.

Keep in mind that every zoom level has four times as many tiles as the previous zoom level, which quickly increases the number of tiles. This also means that the more detailed levels will take up considerably more space than previous levels. For example, a sample of 64 tracks leads to the following sizes:

[%header,cols="1,1,1,1"] |=== |Level |# Tiles |Size |Cum. Size

|0 |1 |8.4 KiB |8.4 KiB

|1 |1 |8.4 KiB |16.8 KiB

|2 |1 |8.4 KiB |25.2 KiB

|3 |1 |8.5 KiB |33.7 KiB

|4 |1 |8.7 KiB |42.4 KiB

|5 |2 |9.3 KiB |51.7 KiB

|6 |2 |9.9 KiB |61.6 KiB

|7 |2 |11 KiB |72.6 KiB

|8 |2 |13 KiB |85.6 KiB

|9 |3 |24 KiB |109.6 KiB

|10 |7 |40 KiB |149.6 KiB

|11 |23 |81 KiB |230.6 KiB

|12 |60 |173 KiB |403.6 KiB

|13 |160 |373 KiB |776.6 KiB

|14 |402 |813 KiB |1589.6 KiB

|15 |973 |1.8 MiB |3.4 MiB

|16 |2,294 |3.9 MiB |7.3 MiB

|17 |5,277 |8.1 MiB |15.4 MiB

|18 |11,638 |16 MiB |31.4 MiB

|19 |25,729 |34 MiB |65.4 MiB |===

You can see that starting at level 14, each single level takes as much space as all previous levels combined.

[TIP] .A Note on Small Files

The table shows the logical file sizes. Usually, the files are a bit bigger on disk, as the file size is not an exact multiple of the block size. For a standard block size of 4 KiB on an ext4 system for example, you would end up with a total of 195 MiB, 107 MiB just for zoom level 19. This is a massive increase in storage requirement, simply from the fact that the files do not fill up all allocated blocks.

If you intend to store a lot of heatmaps, it might be worth setting up a file system that is optimized for a large amount of small files, for example by setting a smaller block size. Many of the PNG images are smaller than 2 KiB (half a standard block); for those 50% of storage is wasted already.

If you don't need the tiles in separate files, you can use the SQLite output mode. For the same data as above, the SQLite database would be 73 MiB in size.

=== DIFFERENT OVERLAYS

By default, hittekaart generates a heatmap. However, it does also support different modes:

tilehunter:: In this mode, a tile that is touched by at least one input track is marked as green. The goal is to get as big of a filled square as possible. The difference to marktile (see below) is that the markings operate on a fixed zoom level.

marktile:: In this mode, tiles that contain points are marked. The difference to tilehunter is that the marking doesn't scale and always operates on the map zoom level.

== OPTIONS

The following options are supported:

--min-zoom=ZOOMLEVEL:: Set the minimum zoom level to generate. Defaults to 0, which is a one-tile overview of the world.

--max-zoom=ZOOMLEVEL:: Set the maximum zoom level to generate (inclusive). Defaults to 19, the maximum zoom that the openstreetmap.org tile server offers.

-t THREADS, --threads=THREADS:: Sets the number of threads. Defaults to 0, which means that hittekaart will automatically pick a default.

-o DIRECTORY, --output=DIRECTORY:: Generate the output tiles into the given directory. Defaults to tiles/ when generating single files, and tiles.sqlite when storing the tiles in a SQLite database.

--sqlite:: Output a single SQLite file with all tiles instead of saving each tile as a separate PNG file. In this case, -o can be used to set the location of the SQLite database. The schema is described above.

-m MODE, --mode=MODE:: Sets the overlay generation mode (heatmap, marktile, tilehunter). See section DIFFERENT OVERLAYS for more information.

--tilehunter-zoom=ZOOM:: Only effective in the tilehunter mode. Sets the zoom level at which the tiles are marked.

== EXAMPLE

You can generate a heatmap and serve it locally with the following commands:


hittekaart ~/Documents/GPX/*.gpx cd tiles python -m http.server

With the tile server running, you can then open a HTML file like the following:

[source,html]