Crates.io | hoi4save |
lib.rs | hoi4save |
version | 0.3.4 |
source | src |
created_at | 2021-02-02 00:11:30.921938 |
updated_at | 2023-05-14 21:40:41.228789 |
description | Ergonomically work with HOI4 saves |
homepage | |
repository | https://github.com/rakaly/hoi4save.git |
max_upload_size | |
id | 349441 |
size | 49,276 |
HOI4 Save is a library to ergonomically work with Hearts of Iron IV saves (plaintext + binary).
use hoi4save::{Hoi4File, Encoding, EnvTokens, models::Hoi4Save};
let data = std::fs::read("assets/saves/1.10-normal-text.hoi4")?;
let file = Hoi4File::from_slice(&data)?;
let parsed_file = file.parse()?;
let save: Hoi4Save = parsed_file.deserializer().build(&EnvTokens)?;
assert_eq!(file.encoding(), Encoding::Plaintext);
assert_eq!(save.player, String::from("FRA"));
The HOI4 binary format can be converted to plaintext
use hoi4save::{Hoi4File, EnvTokens};
let data = std::fs::read("assets/saves/1.10-ironman.hoi4")?;
let file = Hoi4File::from_slice(&data)?;
let parsed_file = file.parse()?;
let binary = parsed_file.as_binary().unwrap();
let out = binary
.melter()
.on_failed_resolve(hoi4save::FailedResolveStrategy::Stringify)
.melt(&EnvTokens)?;
By default, binary saves will not be decoded properly.
To enable support, one must supply an environment variable
(HOI4_IRONMAN_TOKENS
) that points to a newline delimited
text file of token descriptions. For instance:
0xffff my_test_token
0xeeee my_test_token2
In order to comply with legal restrictions, I cannot share the list of tokens. I am also restricted from divulging how the list of tokens can be derived.