| Crates.io | injoint |
| lib.rs | injoint |
| version | 0.1.1 |
| created_at | 2025-03-29 11:41:52.895669+00 |
| updated_at | 2025-04-07 18:12:28.028961+00 |
| description | Injoint is a library for creating publish-subscribe APIs in minimalistic declarative way |
| homepage | |
| repository | https://github.com/PixelQuasar/injoint |
| max_upload_size | |
| id | 1611119 |
| size | 173,443 |
Injoint is a library for creating and managing WebSocket connections in declarative, inspired by state reducer approach.
Core concept of injoint is Joint structure - a wrapper for all multithreaded asynchronous functionality
that is necessary to run a WebSocket server. It is responsible for managing the state of the application,
handling incoming messages, and dispatching them to the appropriate reducers for each room individually.
Joint structure is heuristically abstract and need to be implemented around some real-life conception,
for example, websockets or mpsc. injoint library currently provides these implementations for AbstractJoint:
WebsocketJoint - common implementation
around asynchronous websocket connection
using tokio and tungstenite libraries.AxumWSJoint - another implementation
around websocket that can be integrated
into axum router.MPSCJoint - implementation around
tokio::sync::mpsc channels.To use injoint, add this to your Cargo.toml:
[dependencies]
injoint = "0.1.0"
Example of minimalistic websocket chat server:
use injoint::codegen::{reducer_actions, Broadcastable};
use injoint::joint::ws::WebsocketJoint;
use serde::Serialize;
use std::collections::HashMap;
// message struct, used in State
#[derive(Serialize, Debug, Clone, Broadcastable)]
struct Message {
pub author: u64,
pub content: String,
}
// chat state struct
#[derive(Serialize, Debug, Default, Clone, Broadcastable)]
struct State {
users: HashMap<u64, String>,
messages: Vec<Message>,
}
// state reducer, statically injected to `WebsocketJoint`
#[derive(Default, Serialize, Clone, Broadcastable)]
struct Reducer {
state: State,
}
impl Reducer {
pub fn new() -> Self {
Reducer {
state: State {
users: HashMap::new(),
messages: Vec::new(),
},
}
}
}
// using `reducer_actions` macro to generate boilerplate
// code implementing actions and their dispatching
#[reducer_actions(State)]
impl Reducer {
async fn identify_user(&mut self, client_id: u64, name: String) -> Result<String, String> {
if self.state.users.contains_key(&client_id) {
return Err("User already identified".to_string());
}
self.state.users.insert(client_id, name.clone());
Ok(name)
}
async fn send_message(&mut self, client_id: u64, text: String) -> Result<String, String> {
if !self.state.users.contains_key(&client_id) {
return Err("User not identified".to_string());
}
self.state.messages.push(Message {
author: client_id,
content: text.clone(),
});
Ok(text)
}
}
#[tokio::main]
async fn main() {
// initialize default reducer state
let reducer = Reducer::new();
// create root websocket joint instance
let mut joint = WebsocketJoint::<Reducer>::new(reducer);
// bind address to listen on
joint.bind_addr("127.0.0.1:3000").await.unwrap();
// start listening loop handling incoming connections
joint.listen().await;
}