Crates.io | kaledis |
lib.rs | kaledis |
version | |
source | src |
created_at | 2024-11-23 19:58:55.382281 |
updated_at | 2024-12-11 18:41:32.23103 |
description | A new way to LÖVE. Kaledis is a tool for allowing Luau to be used with Love2D via transpiling, alongside providing easier & simpler management of Love2D projects. |
homepage | |
repository | https://github.com/orpos/kaledis |
max_upload_size | |
id | 1458662 |
Cargo.toml error: | TOML parse error at line 21, column 1 | 21 | autolib = false | ^^^^^^^ unknown field `autolib`, expected one of `name`, `version`, `edition`, `authors`, `description`, `readme`, `license`, `repository`, `homepage`, `documentation`, `build`, `resolver`, `links`, `default-run`, `default_dash_run`, `rust-version`, `rust_dash_version`, `rust_version`, `license-file`, `license_dash_file`, `license_file`, `licenseFile`, `license_capital_file`, `forced-target`, `forced_dash_target`, `autobins`, `autotests`, `autoexamples`, `autobenches`, `publish`, `metadata`, `keywords`, `categories`, `exclude`, `include` |
size | 0 |
Kaledis is a tool for allowing Luau to be used with Love2D via transpiling, alongside providing easier & simpler management of Love2D projects.
It has many resources to make your life much easier when using Love2D:
Note: The only available builds are for Windows. MacOS and Linux builds have not been tested.
cargo install kaledis
Go to the Releases page and download the zip corresponding to your system.
Clone the repo, then use cargo build
to build the project from scratch Probably all platforms.
You can check the usage here
The name came from the word 'Kalendis', in latin means "moons" or "more than 1 moon". By the fact that Luau and Love2D are "incompatible" and the package solves that problem, it was given this name.
If you need anything regarding the code, you can contact lettuce-magician and he will forward the topic to ordep (that actually edits the code).
Luau LSP's typedefs file parsing is kinda weird, and sometimes it crashes or memory leaks. Leaving the only option to weird workarounds. Currently we're waiting for the environments feature to release so we can finally have proper type definitions for the Love2D environment.