| Crates.io | kobolt |
| lib.rs | kobolt |
| version | 0.1.11 |
| created_at | 2024-05-19 15:52:09.537708+00 |
| updated_at | 2024-05-19 16:31:03.146493+00 |
| description | Stripped down game engine without directct graphics support. |
| homepage | |
| repository | https://github.com/Mhiw/kobolt |
| max_upload_size | |
| id | 1245010 |
| size | 2,596 |
Kobolt is an open-source game engine backend, meaning that it will just implement the logic and core system/functionality of a game engine. Kobolt will not have any implemented graphics rendering, it will instead support rendering to a buffer to be used elsewere.
fn main() {
println!("Hello World");
}