| Crates.io | late-struct |
| lib.rs | late-struct |
| version | 0.1.0 |
| created_at | 2025-06-22 01:01:40.880497+00 |
| updated_at | 2025-06-22 01:01:40.880497+00 |
| description | Late-bound structure definitions. |
| homepage | |
| repository | https://github.com/Radbuglet/late-struct |
| max_upload_size | |
| id | 1721215 |
| size | 82,221 |
Late-bound structure definitions.
This crate exposes the late_struct! macro, which defines a structure whose set of fields
can be extended by any crate within a compiled artifact using the late_field! macro.
Unlike regular structures, dependents on the crate which originally defined the structure are
allowed to extend it. Additionally, the structure we defined can be instantiated in any crate
using a LateInstance, even if dependents of that crate are still extending it.
For example, let's say we had a crate hierarchy where "dependent depends on dependency."
In dependency, we could define a new late-struct marker using the late_struct! macro...
use late_struct::late_struct;
// Marker type for our application context.
// Any type could be used here.
pub struct AppContext;
late_struct!(AppContext);
...and then, in dependent, we could proceed to add a field to it using the late_field!
macro:
use late_struct::late_field;
use dependency::AppContext;
pub struct MyField(Vec<u32>);
late_field!(MyField[AppContext]);
...just note that, by default, the field value must implement Debug,
Default, and live for 'static.
We can then refer to the structure we've created with a LateInstance. For example, back in
dependency, we can write...
use late_struct::LateInstance;
pub fn create_my_instance() -> LateInstance<AppContext> {
LateInstance::new()
}
...even though downstream crates such as dependent are still adding fields to it. Finally, we
can access fields using the LateInstance::get and LateInstance::get_mut methods. For
example, in the dependent crate, we could write...
use dependency::{AppContext, create_my_instance};
pub fn example() {
let mut instance = create_my_instance();
instance.get_mut::<MyField>().0.push(1);
instance.get_mut::<MyField>().0.push(2);
instance.get_mut::<MyField>().0.push(3);
eprintln!("Our numbers are {:?}", instance.get::<MyField>());
}
See the documentation of LateInstance for more ways to access the instance.
Note that the "key type" used to refer to a given field can be distinct from its value type. For
example, in the previous snippet, we could make MyField a zero-sized marker type and set it up
to refer to a value of type Vec<u32> instead. We do this by changing our late_field! macro
invocation like so...
use dependency::{AppContext, create_my_instance};
// The `#[non_exhaustive]` attribute helps ensure that other crates don't
// accidentally try to instantiate what should just be a marker type.
pub struct MyField;
late_field!(MyField[AppContext] => Vec<u32>);
// ^^^^^^^^^^^ this is how we specify the
// field's value type explicitly.
pub fn example() {
let mut instance = create_my_instance();
// Notice that we're now accessing the `&mut Vec<u32>` directly
// rather than the `MyField` wrapper.
instance.get_mut::<MyField>().push(1);
instance.get_mut::<MyField>().push(2);
instance.get_mut::<MyField>().push(3);
eprintln!("Our numbers are {:?}", instance.get::<MyField>());
}
By default, all fields of a given struct are required to implement Debug,
Default, and 'static. These requirements, however, can be changed on a per-struct basis.
For instance, we can remove the Debug requirement and instead require Send, Sync, and
a custom trait Reflect with the following late_struct! definition...
use late_struct::late_struct;
trait Reflect {
fn say_hi(&self);
}
struct MyStruct;
late_struct!(MyStruct => dyn 'static + Reflect + Send + Sync);
// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
// field value types must upcast to this type
The only mandatory trait bounds on a field are that it have a Default initializer, be
Sized, and live for 'static.
We can then enumerate these fields at runtime using the LateInstance::fields method and
access those fields' erased values using the LateInstance::get_erased, and
LateInstance::get_erased_mut methods like so...
struct MyField;
impl Reflect for MyField {
fn say_hi(&self) {
println!("Hello!");
}
}
late_field!(MyField[MyStruct]);
fn say_greetings_on_a_thread(instance: Arc<LateInstance<MyStruct>>) {
std::thread::spawn(move || {
for field in instance.fields() {
instance.get_erased(field).say_hi();
}
})
.join()
.unwrap()
}
Struct members can also be made to satisfy non-dyn compatible standard traits such
as Eq, Hash, and Clone by making the members implement the DynEq, DynHash,
and DynClone traits respectively. This lets us write, for instance...
use std::{fmt::Debug, collections::HashSet};
use late_struct::{late_field, late_struct, DynEq, DynHash, DynClone, LateInstance};
trait MyStructMember: Debug + DynEq + DynHash + DynClone {}
impl<T> MyStructMember for T
where
T: Debug + DynEq + DynHash + DynClone,
{
}
struct MyStruct;
late_struct!(MyStruct => dyn MyStructMember);
struct MyField(u32);
late_field!(MyField[MyStruct]);
fn demo() {
// The struct implements `Default`...
let my_instance = LateInstance::<MyStruct>::default();
// ...debug...
eprintln!("{my_instance:?}");
// ...clone...
let my_instance_2 = my_instance.clone();
// ...eq...
assert_eq!(my_instance, my_instance_2);
// ...and hash!
let mut map = HashSet::new();
assert!(map.insert(my_instance));
assert!(!map.insert(my_instance_2));
}
Internally, each field we define with late_field! creates a static containing a
LateFieldDescriptor and uses linkme (or inventory on WebAssembly) to add it to a
global list of all fields in the crate. When our first LateInstance is instantiated, all
these LateFieldDescriptors are collected and laid out into a structure at runtime, with each
fields' offset being written back into an AtomicUsize in the LateFieldDescriptor.
From there, structure instantiation and field fetching work more-or-less like they would with a
regular structure. LateInstance creates one big heap allocation for the structure it
represents and initializes each field accordingly. To access a field, all we have to do is
offset the structure's base pointer by the dynamically-initialized offset stored in the field's
LateFieldDescriptor, making field accesses extremely cheap.
Many of these internals are exposed to the end user. See LateStructDescriptor and
LateFieldDescriptor (which you can obtain from the LateStruct::descriptor and
LateField::descriptor methods respectively) to learn about various options for reflecting
upon the layout of a structure.
Contributions in any form (issues, pull requests, etc.) to this project must adhere to Rust's Code of Conduct.
Unless you explicitly state otherwise, any contribution intentionally submitted for
inclusion in late-struct by you shall be licensed as below, without any
additional terms or conditions.
This project is licensed under the MIT License.