| Crates.io | laura_core |
| lib.rs | laura_core |
| version | 0.3.0 |
| created_at | 2025-02-20 23:54:59.257301+00 |
| updated_at | 2025-04-26 23:38:40.796706+00 |
| description | A fast and efficient move generator for chess engines. |
| homepage | https://github.com/HansTibberio/laura |
| repository | https://github.com/HansTibberio/Laura/tree/master/laura_core |
| max_upload_size | |
| id | 1563340 |
| size | 268,210 |
Laura-Core a fast and efficient move generator for chess engines.
#![no_std] compatibleIf your processor supports BMI2 (e.g., Intel Haswell (2013+) or AMD Zen 3 (Nov 2020+)), it is recommended to compile with RUSTFLAGS="-C target-cpu=native" and enable the bmi2 feature for better performance.
Laura-Core provides a feature called bmi2, which enables the use of the pext instruction for more efficient bit manipulation.
For older processors without BMI2 support, only RUSTFLAGS="-C target-cpu=native" should be used, as the bmi2 feature will not work on unsupported hardware.
use laura_core::Board;
let board: Board = Board::default();
assert_eq!(board.to_fen(), "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1")
You can create a Board from a FEN (Forsyth-Edwards Notation) string using the FromStr trait:
use std::str::FromStr;
use laura_core::Board;
let fen: &str = "r3k2r/p1ppqpb1/bn2pnp1/3PN3/1p2P3/2N2Q1p/PPPBBPPP/R3K2R w KQkq - 0 1";
let board: Board = Board::from_str(fen).unwrap();
assert_eq!(board, Board::kiwipete());
To generate moves from a given position, use the gen_moves function along with one of the filtering move types
AllMoves: Generates all legal moves.QuietMoves: Generates only quiet moves (non-capturing moves).TacticalMoves: Generates tactical moves (captures and queen promotions).Example: Generating all legal moves
This example starts from the default position and generate all legal moves.
use laura_core::{gen_moves, Board, MoveList, AllMoves};
let board: Board = Board::default();
let moves: MoveList = gen_moves::<AllMoves>(&board);
assert_eq!(moves.len(), 20);
Example: Generating only quiet moves
use laura_core::{gen_moves, Board, MoveList, QuietMoves};
let board: Board = Board::kiwipete();
let moves: MoveList = gen_moves::<QuietMoves>(&board);
assert_eq!(moves.len(), 40);
Example: Generating only tactical moves
use laura_core::{gen_moves, Board, MoveList, TacticalMoves};
let board: Board = Board::kiwipete();
let moves: MoveList = gen_moves::<TacticalMoves>(&board);
assert_eq!(moves.len(), 8);
You can apply a move to the board using UCI (Universal Chess Interface) notation:
use laura_core::Board;
let board: Board = Board::default();
let new: Board = board.make_uci_move("e2e4").unwrap();
assert_eq!(new.to_fen(), "rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1");
This executes the move e2e4 (pawn to e4) and asserts the updated board position.
Test system: AMD Ryzen 5 5600G (3.9 GHz), 32 GB DDR4 3200 MHz, Windows 10
| Position (Depth) | Black Magics | Black Magics + Native* | BMI2 | BMI2 + Native* |
|---|---|---|---|---|
| Start Position (6) | 410 MN/s | 625 MN/s | 434 MN/s | 640 MN/s |
| Kiwipete (5) | 531 MN/s | 840 MN/s | 564 MN/s | 910 MN/s |
* Compiled with RUSTFLAGS="-C target-cpu=native" for hardware-specific optimization.
All notable changes are documented in the CHANGELOG.
For details on the latest updates, bug fixes, and improvements, check the full changelog.
This project is licensed under GPLv3. See the LICENSE file for details.