lazuli

Crates.iolazuli
lib.rslazuli
version0.1.1-rc.2
sourcesrc
created_at2024-05-19 01:41:43.439654
updated_at2024-05-19 01:41:43.439654
descriptionA socket library for consistent, quick, and easy data transfer
homepage
repositoryhttps://github.com/quackitsquinn/lazuli
max_upload_size
id1244607
size45,087
Quinn (quackitsquinn)

documentation

README

lazuli: A rust socket library for consistent, quick, and easy data transfer

lazuli is a socket library that provides a simple interface for sending and receiving data over a network. It is designed to be easy to use, fast, and reliable. lazuli is built on top of the standard Rust std::net library, and provides a more user-friendly API for working with sockets.

Features

  • Simple API for sending and receiving data

  • Support for TCP sockets

  • Non-blocking I/O

  • Cross-platform support

  • Standard error types for easy error handling

Usage

Lazuli uses a simple API that consists of a Client, Server, and Stream<T> struct. The Client struct is used to connect to a server and send data, the Server struct is used to listen for incoming connections, and the Stream<T> struct is used to receive data.

Here is an example of how to use lazuli to send and receive data:


let client = Client::connect(("127.0.0.1", 8080))

let stream = client.stream::<String>();

client.send("Hello, world!".to_string());

let data = stream.recv().unwrap();

println!("Received data: {}", data);

Contributing

Contributions are welcome! If you would like to contribute to lazuli, please open an issue or submit a pull request. If you are submitting a pull request, please make sure to run a cargo fmt before submitting.

License

lazuli is licensed under the GNU GPL v3.0. See the LICENSE file for more information.

Commit count: 90

cargo fmt