lethalfixshaders

Crates.iolethalfixshaders
lib.rslethalfixshaders
version0.1.1
sourcesrc
created_at2023-12-14 13:00:28.178989
updated_at2023-12-14 13:25:13.095081
descriptionFixes shader names and sorts materials into their shader path for Lethal Company
homepagehttps://github.com/amaanq/lethalfixshaders
repositoryhttps://github.com/amaanq/lethalfixshaders
max_upload_size
id1069460
size24,207
Amaan Qureshi (amaanq)

documentation

README

lethalfixshaders

Automatically creates shader directories that Unity expects, and copies all materials into their appropriate folders based on the guid.

Usage: lethalfixshaders --shaders-path <SHADERS_PATH> --material-path <MATERIAL_PATH> [--output-shaders-path <OUTPUT_SHADERS_PATH>]

Arguments:

  • --shaders-path: Path to the shaders folder in your project. This is usually Assets/Shaders.
  • --material-path: Path to the materials folder in your project. This is usually Assets/Materials.
  • --output-shaders-path(optional): Path to the output shaders folder in your project. It will be created if it doesn't exist already, and it will default to your shaders path + "Out" if not specified, e.g. Assets/ShadersOut.
Commit count: 2

cargo fmt