lin-ldf

Crates.iolin-ldf
lib.rslin-ldf
version0.0.26
sourcesrc
created_at2024-10-22 01:09:09.487304
updated_at2024-12-07 21:25:08.744498
descriptionParser for LDF files that describe automotive LIN bus networks.
homepage
repositoryhttps://github.com/zpg6/lin-ldf
max_upload_size
id1418122
size101,601
Zach Grimaldi (zpg6)

documentation

https://docs.rs/lin-ldf

README

lin-ldf


Crates.io Documentation

LIN Description File (.ldf) parser using Rust's nom parser combinator library. LIN is an automotive serial protocol used for communication between ECUs in a vehicle. The LDF file is used to describe the network configuration, including the different nodes and signals sent between them.

[!WARNING] This crate may not be suitable for production use. It was written as hands-on learning exercise of a well-documented specification. It may not cover all edge cases or vendor-specific implementations. Please use with caution.

This parser attempts to be a simple reflection of the well-documented instructions from the LIN specification: https://www.lin-cia.org/fileadmin/microsites/lin-cia.org/resources/documents/LIN_2.2A.pdf

Alternatives

There are some existing alternatives that have been around for years if you need something more robust:

Here are more recent alternatives:

Supported LDF sections (so far)

  • LIN_protocol_version
  • LIN_language_version
  • LIN_speed
  • (Channel_name)
  • Nodes
  • (Node_composition)
  • Signals
  • (Diagnostic_signals)
  • Frames
  • (Sporadic_frame)
  • (Event_triggered_frame)
  • (Diagnostic_frames)
  • Node_attributes
  • Schedule_table
  • (Signal_groups)
  • (Signal_encoding_type)
  • (Signal_representation)

(optional sections are in parentheses)

[!TIP] It would be difficult to plan for all edge cases in vendor-specific implementations, so this just tries to follow the specification. CONTRIBUTIONS ARE WELCOMED! You can always open an issue or a PR if you find something that doesn't work as expected - but be sure to anonymize the data if it's proprietary (or just don't share it).

Example

Here's how you can parse an LDF file and access the parsed data for your use case:

use lin_ldf::parse_ldf;

let ldf = r#"
LIN_description_file ;
LIN_protocol_version = "2.1" ;
LIN_language_version = "2.1" ;
LIN_speed = 19.2 kbps ;

/* PARSING IGNORES BLOCK COMMENTS */
// AND LINE COMMENTS

Nodes {
    Master: Master, 5 ms, 0.1 ms ;
    Slaves: Slave1, Slave2, Slave3 ;
}

Signals {
    Signal1: 10, 0, Master, Slave1 , Slave2 ;
    Signal2: 10, 0, Master, Slave1 ;
    Signal3: 10, 0, Slave1, Master ;
    Signal4: 10, 0, Slave1, Master ;
    Signal5: 2, 0, Slave1, Master ;
    Signal6: 1, 0, Slave1, Master ;
}

Frames {
    Frame1: 0, Master, 8 {
        Signal1, 0 ;
        Signal2, 10 ;
    }
    Frame2: 0x16, Slave1, 8 {
        Signal3, 0 ;
        Signal4, 10 ;
    }
}

Node_attributes {
   Slave1 {
       LIN_protocol = "2.1" ;
       configured_NAD = 0xB ;
       initial_NAD = 0xB ;
       product_id = 0x123, 0x4567, 8 ;
       response_error = Signal1 ;
       P2_min = 100 ms ;
       ST_min = 0 ms ;
       N_As_timeout = 1000 ms ;
       N_Cr_timeout = 1000 ms ;
       configurable_frames {
           Frame1 ;
           Frame2 ;
       }
   }
   Slave2 {
       LIN_protocol = "2.1" ;
       configured_NAD = 0xC ;
       initial_NAD = 0xC ;
       product_id = 0x124, 0x4568, 0x66 ;
       response_error = Signal2 ;
       P2_min = 100 ms ;
       ST_min = 0 ms ;
       N_As_timeout = 1000 ms ;
       N_Cr_timeout = 1000 ms ;
       configurable_frames {
           Frame1 ;
           Frame2 ;
       }
   }
}

Schedule_tables {
    AllFrames {
        Frame1 delay 10 ms ;
        Frame2 delay 10 ms ;
    }
}
"#;

let parsed_ldf = parse_ldf(ldf).expect("Failed to parse LDF file");

println!("LIN Version: {}", parsed_ldf.lin_protocol_version); // 2.1
println!("LIN Speed: {}", parsed_ldf.lin_speed); // 19200

for frame in parsed_ldf.frames {
    println!("Frame: `{}` is {} bytes long", frame.frame_name, frame.frame_size);
    for signal in frame.signals {
        println!("\tSignal: `{}` at bit position {}", signal.signal_name, signal.start_bit);
    }
}
Commit count: 37

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