Crates.io | lux-ik |
lib.rs | lux-ik |
version | 0.1.1 |
source | src |
created_at | 2023-04-20 10:12:07.347163 |
updated_at | 2023-04-20 10:22:06.894215 |
description | Full Body Inverse Kinematics (FBIK) for games |
homepage | |
repository | https://github.com/luxalpa/lux-ik |
max_upload_size | |
id | 844257 |
size | 21,135 |
This is a full body IK system comparable to Unreal Engine's FBIK. The project is currently a proof of concept. The system is based on "Jacobian Pseudo Inverse Damped Least Squares", similar to the one in Unreal Engine, although this one seems to be more accurate. It is not at all optimized for performance yet, and it takes a bit to converge on a solution.
If you want to contribute, please open an issue.