| Crates.io | micro_banimate |
| lib.rs | micro_banimate |
| version | 0.11.0 |
| created_at | 2022-10-05 02:05:25.15091+00 |
| updated_at | 2025-04-27 00:36:01.857205+00 |
| description | Easily manage complex Bevy 2D sprite animations |
| homepage | |
| repository | https://lab.lcr.gr/microhacks/micro-banimate |
| max_upload_size | |
| id | 680258 |
| size | 178,038 |
Easily manage complex 2D sprite animations
BanimatePluginGroup to your appSprite and attach a SpriteAnimation and an AnimationHandle.Code examples have been moved to the examples folder - clone the source and see them in action!
AnimationOverrideDirectionality componentSprite and a ChildOf relation, set the atlas index of the sprite based on the parent valueAn animation set maps a name to a series of frames and a frame rate. A given animation has one frame rate for the whole animation, but different animations can have different frame rates (i.e. a "walk" animation could play at 100ms per frame, and an "idle" animation could play at 250ms per frame, but you can not set the duration of an individual frame within either animation).
An AnimationSet might contains many animations, and a given AnimationSet is likely to be attached to many entities.
As such,
animations use the Asset system to avoid passing around relatively large duplicate objects. Loaders are included
for JSON and TOML
data types, but only JSON is enabled by default. The loaders are not required, and so can therefore be disabled if
another method
of creating AnimationSet assets is desired.
With the json_loader feature enabled, you can load an animation set from a file with a .anim.json suffix that looks
like this:
{
"idle": {
"frames": [
1,
2,
3
],
"frame_time": 250
},
"shoot_right": {
"frames": [
34,
34,
34,
35,
36
],
"frame_time": 100
}
}
With the toml_loader feature enabled, you can load an animation set from a file with a .anim.toml suffix that looks
like this:
[idle]
frames = [1, 2, 3]
frame_time = 250
[shoot_right]
frames = [34, 34, 34, 35, 36]
frame_time = 100
| banimate version | bevy version | tilemap version |
|---|---|---|
| 0.11.0 | 0.16 | n/a |
| 0.10.0 | 0.15 | n/a |
| 0.9.x | 0.14 | n/a |
| 0.8.0 | 0.13 | n/a |
| 0.7.0 | 0.12 | n/a |
| 0.6.0-rc.1 | 0.11 | 55c15bfa43c7a9e2adef6b70007e92d699377454 |
| 0.5.x | 0.10 | 0.10 |
| 0.5.x | 0.10 | 0.10 |
| 0.2.x, 0.3.x, 0.4.x | 0.9 | 0.9 |
| 0.1.x | 0.8 | 0.8 |